"Guardians of Azeroth" is a mod with a worldwide development team, based on the Warcraft universe by Blizzard Entertainment. In this mod, our team is working to recreate the world of Azeroth in all of its glory, particularly focusing on the story of the classic Warcraft strategy games and World of Warcraft Classic. In this mod, you will be able to assume the role of one of the human kings, elven counts, or murloc chieftans in order test your luck in the quest for bringing Azeroth under your heel! You can restore justice to Azeroth, plunge the world into the chaos and fulfill the prophecy that is the Hour of Twilight, or burn it all in the name of Sargeras. If that is not your style, you can also choose to indebt every living realm on Azeroth to your wealthy Goblin cartel. Every decision is yours to make!

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Ulduar
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Howler56
Howler56 - - 25 comments

I imagine that's Loken leading the nation, so will there be special decisions for the Loken Cult religion or Iron Dwarves? I can already guess you can free Yogg-Saron, but I've been wanting to do an Iron Dwarf playthrough and there's not much to do other than conquer Northrend (if you turn off the Lich King because it's not happening otherwise lol).

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Zumbak Author
Zumbak - - 299 comments

What you want to see in Loken or Iron Dwarf playthrough except freeing Yogg-Saron? Feedback is welcome!

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Howler56
Howler56 - - 25 comments

As Loken wrote the Tribunal of Ages, perhaps there can be a special event where the present Dwarves can be tricked into thinking the Iron Dwarves are their true ancestors, the Earthen being mockeries created by Therazane for the Old Gods. This would add, perhaps, a modifier to either you or king and lower Dwarven leaders that, after a certain period, would convert them to the Loken religion and, if you have an empire title (perhaps a new special one, kinda like with the harpies in their submod) and there are no Dwarven empires they become tributaries, vassals, either one. This would also mean the Loken religion would need a bit of a revamp to make this playthrough more viable as only the Iron Dwarves follow it and it's pretty much you against the world until this event. Alternatively, to go with events in Legion, you can lead the Iron Dwarves back to the path of good, for now changing them to the Mystery of the Makers religion, putting them on good terms with good factions, but making the new Yogg-Saron building in the Ulduar Great Work have maluses to go with it, getting whisper events that give you positive bonuses if you are Cult of Loken and negative if you are Makers. This would mean two separate scripts for the one building in the Work, but it would mean having a harder time if you decide to play good with a normally evil faction. There's quite a bit you can do with this normally overlooked faction, although the same could be said for any other nation. I don't think the Murlocs will ever rise to subjugate the continents, lore-wise, but this is very plausible.

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Zumbak Author
Zumbak - - 299 comments

Ooof, it's too big for ModDB, could you suggest on GitHub?
Github.com

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Howler56
Howler56 - - 25 comments

Sure, no problem lol.

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url-personalizada
url-personalizada - - 31 comments

How do you trigger the event chain to free Yogg-Saron? I played as Loken on the latest bookmark, (the Scourge vs Illidan), and the "Old God Yogg-Saron" feature isn't built when you go and check the great work in Ulduar.

If you switch to void religion and choose Yogg-Saron as main old god, the status in the Yogg-Saron Empire is always "Fully imprisoned" and I can't seem to be able to do anything to change that (while playing with the Qiraji empire, you can do **** to free C'thun). I even created the black empire and nothing.
pls help?

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