Nirvana is a melee mod for WarCraft III TFT. It adds several custom races and can be played on any melee map. This project is focusing on renovating WC3, expanding its playability while keeping it well balanced.
fixed night elf : archer model fel orc : fixed upgrades nage : added Hydro
Is anyone willing to develop the mod any further?
A lot of the hacks this mod used in order to fill out its features won't work with current WC3, and the mod was more or less done previously anyway (just some bugs here and there mostly). There are alternatives for current WC3 for a lot of the stuff they are doing, some exciting breakthroughs have been made by the great people at The Hive Workshop, but it would require them to heavily update the mod in order to make use of that and it may not really be worth it. To top that off, a lot of the custom models they use obviously don't have HD ports and it would be a shame for this mod to not support HD all things considered.
So, it's very unlikely this mod will be updated to modern WC3, but that's okay in my opinion. This mod was pretty revolutionary for its time and is easily a classic must-play mod to me, in the same vain that Dark Evolution is a classic must-play mod for Brood War. It'll just be a little painful to set up because it will require you to have a separate installation is all. :)
Does Reforged work well on LAN now?
I'm not convinced you'd have been better off updating to reforged.
Too bad they felt the need to change so much internally that all the mods aren't compatible anymore either.
I wonder if people are still able to go back to pre-reforged.
Most *maps* are still pretty compatible, but this mod injects its own code into WC3 and it uses a graphics mod called RenderEdge which also does that, and thus in order for it to do that on modern WC3 they'd have to find the correct new addresses and stuff like that in order to hack the features back in. Now, that may not be entirely necessary because modern WC3 actually can natively support a lot of the features they were previously hacking in, but to change the mod so drastically in that way would be pretty time consuming.
Since the mod is done, according to the last upload by the actual mod author (which this file is not), updating it to modern WC3 is about all they could really do for the mod. But doing that would be a pretty big undertaking.
Suppose it'd be a criminal hack to alter the reforged patch to only apply the graphical part of the update, but it would preserve all the desired features. I'm pretty sure it won't happen since Blizzard is so ready to sue people.
Thank you for the update! I would like to play this mod, and I still have the disks. Does this mean that I can simply install the old disks, and then have the old game Warcraft 3? And then also use this mod?
I think no one is willing anymore
how do i put the mod in game?
great mod
Eu gosto da sua modificação ela adiciona novas unidades.
Nem warcraft 3 reforged adiciona essas novas unidades, por isso eu considero sua modificação mais divertida e atualizada.
10/10
There is an error with the hero of the orc fel in his first maybe plus his second and last does not work give him a solution
yeah trall skin error :(
hi
Can make a map with the powerful Death Knight " General Coil " with his full power, that will be Super man please do it
General Coil Race maps 😍 that'll be lovely
HI, WHEN I DPOWNLOAD IS THE 1.0 VERSION
warcraft 3 nirvana es mucho mejor que el frozen
Thank you so much for making this mod!
A request however: For the Abbysal Portal building, could you also let it recruit the Dragon Turtle and Naga Royal Guard units from the campaign?
I think that that would be perfect!
I cant seem to find the fel orc race in the game ( Never mind i found it)
how do I play with the fel orcs?
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