A total conversion multiplayer mod taking place on the World War 2 in X-Ray Engine.

Post news Report RSS War Regiment — Development Blog #3

Mod is back after a hiatus, we have cool news this time.

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Hello, fellow soldiers.

After some months on hiatus, the development got stopped for a while so I can take a break to organize ideas and get inspiration. The new year come in and the development started again with some few huge steps.

Maps are being remade from scratch

I didn't like the final results with the maps I have already made, I spent time learning and porting a new wide collection of assets into the X-Ray Engine, so I decided to make all from scratch and the results are way better this time. New assets and a ton of details got added for all maps.
Currently most of the efforts is being applied in the mapping

dm_townhall

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dm_district

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New weapon models:

I'm making a lot of progress when it comes to replacing models with higher quality ones and merge new animations for them. Right now the Colt-1911 and PPSh-41 got new manually ported models (and also got retextures) and the Thompson got replaced by the one of Tommy Gun Drop addon.
I'm planning to replace as many models as I can.

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New health bar:

Interface is still a really WIP thing on the project, but I thought a health bar presented as a character icon would be cool. It's mainly inspired on Max Payne health bar and works similar.
The damage that you take will reduce the red bar of the character on a vertical way.
The white bar down of it it's the stamina bar.

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New player models:

Another really WIP side on the project, currently theres only two player models for Soviets team.
Keep in mind porting character models is a painful and time draining process.

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Post comment Comments
PinkGamer
PinkGamer - - 15 comments

WOW!! this mod looks amazing!!! cant wait to try it out

Reply Good karma Bad karma+2 votes
shadept
shadept - - 26 comments

why do the maps look so flat in terms of lighting

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Rammaken Author
Rammaken - - 227 comments

Made on purpose for reasons of ambientation.
X-Ray Engine's baked lighting is overly dark and completely destroys the atmosphere.

Reply Good karma+1 vote
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