Tag "Blog"  (0 - 30 of 606)
Cursebreaker Demo is now available!

Cursebreaker Demo is now available!

News

The demo includes areas at the beginning of the game and the quests that kick off the adventure. You can download it now on our Steam store page.

New Enemy Bots and Improvements: Video Devlog 39

New Enemy Bots and Improvements: Video Devlog 39

News

The thirty-ninth devlog of Deterrence. In this log, the game gets a bunch of bug fixes and quality of life improvements; and the A.I. army gets a whole...

War Regiment — Development Blog #3

War Regiment — Development Blog #3

News

Mod is back after a hiatus, we have cool news this time.

RTS Ragdoll Physics & Playable Demo: Video Devlog 38

RTS Ragdoll Physics & Playable Demo: Video Devlog 38

News

In this log, mechanized units are finished with new shaders and death objects, the game gets all new sounds effects and a revamped sound manager, human...

RTS Unit Abilities: Video Devlog 37

RTS Unit Abilities: Video Devlog 37

News

The thirty-seventh devlog of Deterrence. In this log, the game gets new mechanized units, a barrage ability, and some bug fixes.

Cursebreaker Devblog 11

Cursebreaker Devblog 11

News

Devblog 11 - The Black Grimoire: Cursebreaker Early Access Release Plans.

December 2022 Update & last dev log of the Year 2022

December 2022 Update & last dev log of the Year 2022

News

At this point I could tell you a thousand little things. Things like - the dungeons are completely reworked, the enemies got a make over or there is now...

Creating New RTS Units: Video Devlog 36

Creating New RTS Units: Video Devlog 36

News

The thirty-sixth video devlog of Deterrence. In this log, Deterrence gets new units and a new mission available to play testers.

Rework PLUS New Units, Shaders, and Features: Video Devlog 35

Rework PLUS New Units, Shaders, and Features: Video Devlog 35

News

The thirty-fifth video devlog of Deterrence. In this log, Deterrence gets new units and new quality of life features.

Urban Environment Assets: Video Devlog 34

Urban Environment Assets: Video Devlog 34

News

The thirty-fourth video devlog of Deterrence. In this log, Deterrence gets a new urban map with new environment assets.

More UX Features and Environment Objects: Video Devlog 33

More UX Features and Environment Objects: Video Devlog 33

News

The thirty-third weekly video devlog of Deterrence. This week the game gets more environment objects and user experience features.

Improved UI/UX Features and More Immersive Environments: Video Devlog 32

Improved UI/UX Features and More Immersive Environments: Video Devlog 32

News

The thirty-second weekly video devlog of Deterrence. This week the game gets new and improved UI/UX features and more environment objects.

Day of the Devs + Release Date Pre-Announcement!

Day of the Devs + Release Date Pre-Announcement!

News

8-Bit Adventures 2 will be featured at Day of the Devs on November 5th, and the PC release date will be announced there too!

Cursebreaker Dev Blog 10 - Playtest is now live!

Cursebreaker Dev Blog 10 - Playtest is now live!

News

Greetings medieval adventurers and welcome to participate in our updated open playtest which is live now!

More UI/UX Features and Optimization: Video Devlog 31

More UI/UX Features and Optimization: Video Devlog 31

News

The thirty-first weekly video devlog of Deterrence. This week the game gets more UI/UX features and optimizations.

War Regiment — Development Blog #2

War Regiment — Development Blog #2

News

News about the development, screenshots and information.

Rework, Improvements, and More: Video Devlog 30

Rework, Improvements, and More: Video Devlog 30

News

The thirtieth weekly video devlog of Deterrence. This week the game gets more features, rework, and various improvements.

Cursebreaker Dev Blog 9

Cursebreaker Dev Blog 9

News

Cursebreaker Dev Blog 9 - Upcoming Playtest, Game Locations & Lore - The next playtest will go live on Friday October 21st!

Official Website and More: Video Devlog 29

Official Website and More: Video Devlog 29

News

The twenty-ninth weekly video devlog of Deterrence. This week the game gets a new website, and a new UI look.

New Art / Level / Features: Video Devlog 28

New Art / Level / Features: Video Devlog 28

News

The twenty-eighth weekly video devlog of Deterrence. This week the game gets new art, a steam page, and more features.

Making Game Objectives, Triggers, and Tutorials: Video Devlog 27

Making Game Objectives, Triggers, and Tutorials: Video Devlog 27

News

The twenty-seventh weekly video devlog of Deterrence. This week the game gets triggers that will be used for level objectives, a tutorial UI, and victory...

War Regiment — Development Blog #1

War Regiment — Development Blog #1

News

Lets talk about general information of this mod and it's current goals.

RTS Fog of War High Ground in Unity Engine: Video Devlog 26

RTS Fog of War High Ground in Unity Engine: Video Devlog 26

News

The twenty-sixth weekly video devlog of Deterrence. This week the game continues to get new features, fixes, content, and art as the game is getting ready...

Alpha Demo Now Available: Video Devlog 25

Alpha Demo Now Available: Video Devlog 25

News

The twenty-fifth weekly video devlog of Deterrence. This week marks the first major milestone of the project with the release of the alpha demo.

Adding UX/UI Features for Unity RTS: Video Devlog 24

Adding UX/UI Features for Unity RTS: Video Devlog 24

News

The twenty-fourth weekly video devlog of Deterrence. This week I add a bunch of UX and UI features including cinematic mode, menus, and much more.

Cursebreaker Devblog 8 - Player Housing

Cursebreaker Devblog 8 - Player Housing

News

We’re implementing player housing into the game and wanted to share a bit about how they function.

RTS Fog of War in Unity Engine: Video Devlog 23

RTS Fog of War in Unity Engine: Video Devlog 23

News

The twenty-third weekly video devlog of Deterrence. This week I build a level, add fog of war, and much more!

Announcing the Release of Battle For Dune: War of Assassins!

Announcing the Release of Battle For Dune: War of Assassins!

News

The sands of Arrakis call for you, warriors! Wage war unlike any other and lay claim to the precious spice that the Great Houses of the Imperium covet...

Shaders, Assets, And Upcoming Festival: Video Devlog 22

Shaders, Assets, And Upcoming Festival: Video Devlog 22

News

The twenty-second weekly video devlog of Deterrence. This week I add billboarded healthbars for units, continue to make man-made environment assets, and...

Sound and Character

Sound and Character

Feature

Read on to discover how both world and character were created using sound.

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