Tag "blog"  (0 - 30 of 439)
Njinga | Devlog #7

Njinga | Devlog #7

News

Njinga: The Diplomat Warrior DevLog #7! We're here to show you how our world is coming together and some character portraits!

⚔️ Escudo is officially finished! 🛡️

⚔️ Escudo is officially finished! 🛡️

News

In this devlog: Escudo's sprites are finished but the demo release date has change.

Njinga | Devlog #4

Njinga | Devlog #4

News

Njinga: The Diplomat Warrior DevLog #4! We're here to talk about our african characters and inspirations.

Njinga | Devlog #3

Njinga | Devlog #3

News

Njinga: The Diplomat Warrior DevLog #3! We're working on our world concept art and doing a lot of research about this piece of African Culture.

July, August, September 2020 Roadmap Revealed

July, August, September 2020 Roadmap Revealed

News

Get all the details on the Q3 2020 roadmap in this blog!

⚔️ July is upon us! 🛡️

⚔️ July is upon us! 🛡️

News

In this devlog: Escudo's outlines are all done, the game's tutorial, practice Mode, and versus options.

Njinga | Devlog #2

Njinga | Devlog #2

News

Njinga: The Diplomat Warrior DevLog #2! We are here today to show you some of our concepts for the game! :D

Njinga | Devlog #1

Njinga | Devlog #1

News

We present to you our project: "Njinga: The Diplomat Warrior"! Here's our first devlog!

UPDATE NOW LIVE | Vehicle Lights Customisation, Liveries Selection for Police

UPDATE NOW LIVE | Vehicle Lights Customisation, Liveries Selection for Police

News

The first step in vehicle customisation is here in Flashing Lights!

⚔️ The demo is ever so close 🛡️

⚔️ The demo is ever so close 🛡️

News

On this devlog: Escudo's almost done, AI on hold, tutorials, and difficulty curves.

8-Bit Adventures 2 New Demo + Discord AMA for Steam Festival!

8-Bit Adventures 2 New Demo + Discord AMA for Steam Festival!

News

8-Bit Adventures 2 is featured in the Steam Game Festival! A brand new Demo has been released, and we’re holding our first ever AMA on our Discord channel...

Imperiums: Greek Wars dev blog IV

Imperiums: Greek Wars dev blog IV

News

In our next dev blog we reveal more details about wise men and how they can serve your political purposes; joint military campaigns and how to destroy...

One week to launch. Price set!

One week to launch. Price set!

News

We have decided on a price point for Space Scavenger as we are releasing in Early Access on June 12th. It will be $9.99!

FUNNY MOMENTS in game dev NEW VIDEO :D 🔥

FUNNY MOMENTS in game dev NEW VIDEO :D 🔥

News

Last 72 HOURS our campaign on Kickstarter, 124% FUNDED 🔥 Today we have for funny moments in game dev NEW VIDEO :D And also good news! Italian language...

⚔️ The road to the demo 🛡️

⚔️ The road to the demo 🛡️

News

In this devlog: Escudo continues production, plans for the eventually launch of the demo, and the to-do list for June.

Dev Blog: The World

Dev Blog: The World

News

Introducing the world map and factions of Burning Empires.

UPDATE NOW LIVE | Bug Fixing Month

UPDATE NOW LIVE | Bug Fixing Month

News

Read all about the bug fixes this month for Flashing Lights!

Imperiums: Greek Wars dev blog III.

Imperiums: Greek Wars dev blog III.

News

We continue our blog about the features and mechanics of Imperiums: Greek Wars, the historical 4X/grand strategy. Today, we talk about generals behind...

Imperiums: Greek Wars dev blog II.

Imperiums: Greek Wars dev blog II.

News

Let’s continue in our dev blog and talk a bit about city demands - because governing cities is a task for a real leader; slavery - because slaves in...

⚔️ Development log: May 5th, 2020 🛡️

⚔️ Development log: May 5th, 2020 🛡️

News

In this update: Escudo's development, the process of the sprites, and updates to character specific coding.

April Update - Steam Festival Plans + New Demo Coming!

April Update - Steam Festival Plans + New Demo Coming!

News

I hope everyone’s been doing okay this past month, and that you and your loved ones have stayed safe and healthy in these difficult times. I’m sorry...

UPDATE NOW LIVE | New Callouts, Up to 20 Player Lobbies, Animated Dashboards

UPDATE NOW LIVE | New Callouts, Up to 20 Player Lobbies, Animated Dashboards

News

Check out all the new content and improvements in this month's update!

Imperiums: Greek Wars dev blog I.

Imperiums: Greek Wars dev blog I.

News

With the first beta testers already busy conquering ancient Greece and Anatole, let’s take a walk through the realm of Imperiums: Greek Wars in our...

Ark Fantastic Characters: Charles, the hedgehog scholar

Ark Fantastic Characters: Charles, the hedgehog scholar

Feature

Today we’re talking about Charles the hedgehog. As our main protagonist, we decided it’s important to flesh out his life and history as early as possible...

Escudo is coming!

Escudo is coming!

News

In this biweekly update: New possible artist, taking it easy, backgrounds, and demo release month.

Thrive: Heavy Lies the Crown | Dev Diary #2

Thrive: Heavy Lies the Crown | Dev Diary #2

News

Hello Again! Welcome to the second entry of our Dev Diary. We’re honoured that you came back to hear how Thrive: Heavy Lies the Crown is coming along...

Battle For Dune Blog #134

Battle For Dune Blog #134

News

Hey everyone, it has been a while since our last update, but let's take a look at what the Battle for Dune team been up to in our silence.

Pacifying Your Populous - Development Log #229

Pacifying Your Populous - Development Log #229

News

The team sheds more light on the upcoming release Populous focusing on how your planet’s inhabitants might need incentives to stay put.

Menu aesthetics and new AI

Menu aesthetics and new AI

News

While the promo illustrations are getting done, I've been working on the upcoming demo.

Dev blog #11 - Demo coming soon

Dev blog #11 - Demo coming soon

News

It's been a busy few months, but we're nearly there! Read more about the finishing touches and our plans for our game "Something Ate My Alien".

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