Gameplay modification on the Shadow of Chernobyl platform aimed at creating realism.
Description translated by Google translator from Russian.
Installation:
- Installation over the original game is not required, download the archive, unpack and play
Changes:
Storyline:
- Original, planned to create a new one
Fixes
- Fixed a lot of bugs in the original game
Graphics:
- Introduced a better, photorealistic retexture of locations, NPCs and mutants (author Argus)
- Better weather (better sky textures, cut wind with dust, reduced density of fog, increased range of drawing the surface of locations)
- Introduced better shaders for dynamic lighting
- Models and textures of some NPCs have been replaced with better ones
- New menu, loading screen and more compact cursor
- Minimap and ammo counter removed from interface
Gameplay:
- Number of weapons increased to over 300 units (including knife and grenades)
- The characteristics of all weapons and ammunition are close to real (lethal force is calculated taking into account the kinetic energy of the bullet and the length of the barrel)
- Armor characteristics are close to real (body armor protection classes, armor-piercing injuries and
various types of armor-piercing ammunition have been implemented)
- The number of medicines has been increased to more than 30 units (analgesics, anti-radiation drugs, stimulants, hemostatic agents)
- Characteristics of medicines are close to real (effects are calculated taking into account the mechanism of action and dose size, side effects are implemented)
- The characteristics of food are close to real (saturation is calculated taking into account the energy value and mass)
- The amount of food has been increased to more than 20 units (including drinks)
- New weapons and items distributed to all NPCs and merchants
- Introduced repair of weapons and armor through dialogue with merchants
- Restored dosimeter and anomaly detectors
- Reworked artifact spawning in anomalies
- Reworked characteristics of artifacts
- Military use more armored vehicles
- Cut caches from the original game
Other:
- Saves, logs and screenshots are saved to the game folder, not to the C drive
- Lots of other small improvements
- Greatly improved optimization
- Implemented launcher
Changes in update 0.26:
Fixes:
- Fixed a bug in the dialogue about the bulk purchases of Miser's medicines
- Fixed crash when loading a save called "death" or "artefact" (https://vk.com/topic-174018664_39879088?post=420)
- Fixed unrealistic characteristics of 9x18 PMM cartridges (bullet speed is 6 m/s faster, bullet weight is 5.8 g instead of 5.6 g)
- Fixed unrealistic bullet type name for 9x18 PMM cartridge (half-shell instead of shell)
- Fixed unrealistic .300 Blackout ammo name (should be .300 AAC Blackout)
- Fixed unrealistic ammo name 7.62x51 M118 (should be 7.62x51 M118LR)
- Fixed unrealistic characteristics of 7.62x51 M62 cartridges (bullet weight 9.65 g instead of 9.2 g)
- Fixed unrealistic characteristics of 7.62x51 M118LR cartridges (bullet weight 9.65 g instead of 11.3 g, bullet speed is 65.5 m/s slower)
- Fixed unrealistic characteristics of 7.62x51 M993 cartridges (bullet weight 9.65 g instead of 8.2 g, bullet speed is 72 m/s faster)
- Fixed unrealistic characteristics of cartridges 12.7x108 7Н34 (bullet weight 48.3 g instead of 59.2, bullet speed less by 100 m/s)
- Fixed unrealistic characteristics of 12.7x108 B-32 cartridges (bullet speed is 35 m/s less)
- Fixed unrealistic radius of destruction of the OG-7V "Splinter" grenade (150 meters instead of 75 meters)
- Fixed unrealistic F-1 grenade weight (0.65 kg instead of 0.6 kg)
- Fixed unrealistic weight of M7A2 grenade (0.91 kg instead of 0.52 kg)
- Fixed unrealistic weight of RGD-5 grenade (0.35 kg instead of 0.31 kg)
- Fixed incorrect position of flashes of shots and ejection of shell casings of some weapons
- Fixed incorrect indication of the barrel length of the AK-105 assault rifle (372 mm instead of 314 mm)
- Fixed unrealistic AW rifle name (should be Arctic Warfare L118A1)
- Fixed unrealistic AWM rifle name (should be Arctic Warfare L115A3)
- Fixed unrealistic AW50 rifle name (should be Arctic Warfare L121A1)
- Fixed unrealistic model and characteristics of the AR-15 assault rifle (M16A2 instead of AR-15)
- Fixed unrealistic rate of fire for the AUG A1 (750 RPM instead of 700 RPM)
- Fixed unrealistic machine gun name M249 Mk.48 PARA (should be M249 Mk.48)
- Fixed unrealistic indication of the barrel length of the M249 Mk.48 machine gun (349 mm instead of 502 mm)
- Fixed unrealistic weight of the AEK-919K "Kashtan" submachine gun (1.78 kg instead of 1.65 kg)
- Fixed unrealistic firing modes for the M249 Mk.46 PARA and M249 Mk.48 machine guns (3-shot cutoff removed)
- Fixed unrealistic resource of PKM and PKP "Pecheneg" machine guns (50000 shots instead of 20000 shots)
- Fixed unrealistic resource of M134 Minigun (50000 rounds instead of 100000 rounds)
- Fixed unrealistic resource of the M240B machine gun (50000 shots instead of 15000 shots)
- Fixed unrealistic resource of MG-42 machine gun (50000 shots instead of 5000 shots)
- Fixed incorrect killing power of the M4A1 assault rifle (reduced by 20.7%)
- Fixed unrealistic rate of fire for the M1A rifle (240 RPM instead of 180 RPM)
- Fixed unrealistic name of Nagant revolver (should be Nagant revolver)
- Fixed unrealistic TMP automatic pistol name (should be MP9)
- Fixed unrealistic MP9 type name (automatic pistol instead of submachine gun)
- Fixed unrealistic indication of the manufacturer of the MP9 submachine gun (Austria instead of Switzerland)
- Fixed unrealistic rate of fire of the MP9 submachine gun (900 RPM instead of 1200 RPM)
- Fixed unrealistic MP9 submachine gun barrel length (130mm instead of 150mm)
- Fixed unrealistic MP9 submachine gun weight (1.3 kg instead of 1.4 kg)
- Fixed unrealistic weight of the G3SG1 rifle (4.4 kg instead of 5 kg)
- Fixed a break in the animation of the shot of the ASVK "Kord" rifle
- Fixed unrealistic shotgun name Saiga 12C (should be Saiga-12K)
- Fixed unrealistic rate of fire of the SG-550 assault rifle (750 RPM instead of 700 RPM)
- Fixed unrealistic weight of Winchester SX3 shotgun (3.2 kg instead of 3.85 kg)
- Fixed unrealistic Winchester SX3 shotgun barrel length (750mm instead of 559mm)
- Fixed unrealistic capacity of the Winchester SX3 shotgun (6 rounds instead of 8)
- Fixed unrealistic weight of the Hensoldt ZF-24 scope (0.85 kg instead of 0.6 kg)
- Fixed unrealistic Hensoldt ZF-24 scope name (should be Hensoldt ZF)
- Fixed the absence of cystamine spawn in the loot of stalkers, bandits, military and Duty in locations from Cordon to Bar
- Fixed cystamine spawn in the loot of stalkers, bandits, military and Duty in locations from Bar to Chernobyl (there should be only potassium iodide and indralin B-190)
- Fixed incorrect indication of side effects of "Parliament" cigarettes (1% instead of 2)
- Fixed missing sound when using "Parliament" cigarettes
Graphics:
- Better intro
- Better textures of some NPCs
- Better textures of beer "Baltika"
- Better textures of the DSR-1 rifle
- Better textures of the machine gun M240B
- Better textures for SVD and SVDM rifles
- Better textures of the rifle ASVK "Kord"
- Better textures of the MP9 submachine gun
- Better textures of the UMP submachine gun
- Better textures of the Winchester SX3 shotgun
- Better textures for the TOZ-34 shotgun and TOZ-34 shotgun
- Better textures of the AEK-919K "Kashtan" submachine gun
- Better textures for Arctic Warfare L118A1, L115A1 and L121A1 rifles
- More realistic reticle for the OSV-96 "Burglar" rifle (black color of the reticle instead of white)
- Better icons for some weapons and items
Gameplay:
- Improved price balance to item stats
- New weapon: AR-15 assault rifle (cartridge 5.56x45)
- More realistic G3A3 rifle weight (4.38 kg instead of 4.4 kg)
- More realistic SG-550 assault rifle name (should be SIG SG 550)
- More realistic rate of fire for the G3A3 rifle (600 RPM instead of 500 RPM)
- More realistic accuracy of fire of the SR-3M "Whirlwind" assault rifle (increased by 25%)
- More realistic name for SIG Sauer P226 and P227 pistols (should be SIG P226)
- More realistic shotgun name Winchester SX3 (should be Winchester Super X3)
- More realistic rate of fire for the Winchester Super X3 shotgun (270 vm instead of 240 vm)
- More realistic recoil of the Desert Eagle pistol chambered in .50 Action Express (reduced by 10 times)
- More realistic range for .338 Lapua Magnum weapons (2000 meters instead of 1000 meters)
- More realistic firing range for .300 Winchester Magnum weapons (1500 meters instead of 1000 meters)
- More realistic shotgun name Winchester 1887 (should be Winchester Model 1887)
- More realistic rate of fire for M240B and M249 Mk.48 machine guns (700 RPM instead of 750 RPM)
- More realistic rate of fire for M14 and Mk.14 EBR rifles (700 RPM instead of 750 RPM)
- More realistic magnification of all optical sights
- New ammo: 7.62x51 M61 ammo
- Changed 7.62x51 M118LR ammo in the Miser's bulk purchase dialog to 7.62x51 M61
- More realistic characteristics of the 7.62x51 M80 cartridge (bullet speed is 1.5 m/s less)
- Unrealistically used cartridges 7.62x51 M948 and M959 were cut out (not used in reality)
- Improved sound quality for bolt action rifles chambered in 7.62x51 and 12.7x99
- More realistic shell type name 30x165 OFZ (high-explosive incendiary instead of high-explosive fragmentation)
- More realistic names for offensive and defensive grenade types (should be high-explosive)
- More realistic range for F-1, RGO and Mk.2A1 grenades (50 meters instead of 100 meters)
- More realistic weight of the Mk.2A1 grenade (0.6 kg instead of 0.59 kg)
- More realistic M67 grenade weight (0.4 kg instead of 0.39 kg)
- New medicines: promedol (20 mg (analgesic))
- More realistic characteristics of promedol (side effects increased by 25%)
- More realistic fentanyl stats (health recovery increased by 20%)
- Promedol (15 mg) in NPS loot was replaced with Promedol (20 mg)
- Promedol issued by Wolf (15 mg) has been replaced with Promedol (20 mg)
- Promedol (15 mg) in the assortment of merchants was replaced by promedol (20 mg)
- Bulk purchases from merchants reworked in accordance with the changes made
- Promedol (15 mg) in the dialogue on bulk purchases of Sidorovich was replaced by Promedol (20 mg)
- New Equipment: Bandit Body Armor (Protection Class III)
- More realistic weight of the stalker overalls of the 3rd class of protection (8 kg instead of 9 kg)
- More realistic bandit jumpsuit name (should be bandit body armor)
- More realistic weight of bandits body armor and "Wind of Freedom" jumpsuit (7.1 kg instead of 6.85 kg)
- More realistic weight of PSZ-9D overalls of the 4th protection class (9 kg instead of 10 kg)
- The sniper bandit model has been replaced with a bandit body armor model
- Cystamine in the dialog about bulk purchases of the Bartender was replaced by indralin B-190
- Reworked loot of NPCs of some groups (indralin B-190 added to the military)
- Merchant stocks updated with new items
Other:
- Updated titles
- Updated spawner
- Improved optimization
- Other minor improvements
doesn't work
it crashes once you tried to start a new game
screenshot: Imgur.com
The mod works for most players. For what reason it does not work for you we dont know.