Note: This is a short experience. I hopefully will complete chapter 2, as this is planned to be 2 parts. If you find any bugs, please report them to me and I will fix them as quickly as I can.

RSS Reviews  (0 - 10 of 13)

this really was a small mod, as promised! tiny levels as well which fit amnesia much more than unnecessarily large scaled maps with framedrops. it had its moments. some unique aspects to it here and there and the level design was pretty decent in the whole mod. however.. the story was very generic even with its somewhat uncommon elements, and didn't make much sense. additionally sometimes i felt like i'm in a key quest simulator for a bit puzzle-wise. monster encounters and the atmosphere were okay, but sadly nothing out of the ordinary.

compared to your previous mods that i've played this one's definitely an improvement. using some custom stuff is always welcome as well.

7/10 rating, decent, you're getting there. we'll see what chapter 2 holds, i'll keep an eye out for it :)

8

BIGJOHANN says

May contain spoilers Agree Disagree

This was a pretty good little custom story, can't wait until part 2!

I really liked the custom monsters,
especially the witch creature which
gave me a heart attack.

There were a few things that can be worked on for part two, like making the monsters attacks more lethal and also fixing the missing audio for the witch creature, as there was none.

Other than that, great work!

8

prenz says

Agree Disagree

Deserve more than 8, but the mod it's a bit short, puzzles are based on the concept "looking for the key" and open the door to progress further. Anyway it's a good mod, i liked the environment and the mapping. For me no frame dropping: maps are balanced in the right way, no mess of stuffs placed randomly as often happens in short mods.
Good.

Finished the mod!

Positives:
-Even more improving when compared to creators other mods
-Good, basic level design
-Witch event was terrifying and unpredictable

Negatives:
-Monsters were no trouble at all, and their spawning was nearly always predictable
-It wasn't too scary if we exclude the witch event
-Storyline is cliché

Storyline: ⁓
It was cliché. Orb shards, daughter kidnapped- we are in 2018 ^^. 5/10

Level design: ✔
It was basic all the way- basic all the way on a good way! Detailing wasn't the best it could've been, but it was all around solid and I enjoyed all the levels. 8/10

Scare factor: ⁓
Unfortunately a miss. I felt no pressure most of the time, and like I said, the encounters were too predictable. Some events caught me off guard though. The witch was absolutely terrifying. 6/10

Puzzles: ⁓
They were ok at least. There was maybe a bit too much key hunting, but the gravestone thing and the pressure plate were good however. The biggest minus of this is however the lack of orders and mementos. I kept searching the chest in the Abaddon for at least 40 minutes, and searched for the gravestone in Chamber 30 minutes only to realize that I needed to backtrack. 6/10

Overall:
I enjoyed it though the score might not be the best. Please keep making stories! All of your stories are enjoyable.

Score: 6,25 = 6/10

7

TroHea says

Agree Disagree

This is REALLY an improvement.
Im looking forward for chapter 2, as I like that story, it is mysterious. :)

But: The Witch does almost no damage, it was a creepy moment (you should add another ecounter like that!), but sadly you could literally just walk past it, open the door and yea... she needs to make some damage imo.

There were some minor mistakes in this one, but I don't think they are so important. Good job! If your next mod is also a bit longer, you will really be a great modder! :D

8

FanteBear says

7

zys says

6

Aleksei-Panov says

6

Thinbut says

6

pepala says