"These are the darkest days of the Nazi occupation of Stalingrad." - Viktor Reznov, 1942. This mod was created for a better authentic experience in playing the Vendetta mission. Please read the instruction carefully to install the mod, and we recommend playing with the OFFICIAL versions would be a suitable choice to prevent any further technical issues.

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Details for this mod, for those who may be interested

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Created and modified by FeReise, mod.ff provided by deathwarrior700

- Change color of Soviet soldier models with greenish M43 Gymnasterka/tunic. (Credit: MasterJames aka SPLinT_CeLL)
- Edit variations on Soviet headgears and equipment; Pilotka cap (side cap) and Ssh-40 Helmet will now become common headgears among AIs.
- New heads for Soviets, including Asian looking ones. (Asian ethnicities were actually served in WW2 Soviet forces)
- Small editing on Reznov's collar tabs.
- Small editing on regular Soviet tunic's collar.
- New heads for every Heer (German Army) soldiers.
- New and modified textures on Wermacht's bodies, helmet, and gears. (Credit: MasterJames aka SPLinT_CeLL, and those who created Hi-Rez Wehrmacht skin mod)
- New textures for Gen. Amsel and his visor cap (Credit: those who created Hi-Rez Wehrmacht skin mod and General WH Ansel (1.0) mod, also modified by myself)
- Remove German's M43 field cap completely.
- Add strapped and camouflage helmets for Heer soldiers.
- Add 2 new weapons for AIs: DP28 for Soviets and Kar98k with a bayonet for Axis.
- Some of Axis AIs will now use a captured PPsh-41.
- New textures for some weapons. (Credit: MasterJames aka SPLinT_CeLL)
- Edit some minor details on a canned food and metal ammunition box.
- Edit Sd.Kfz.251 Hanomag insignia, change from 16th Panzer Division (used since COD2) into what's belong to 14th Panzer Division.

All of the changes among regular German headgears are all according to historical photographs and documentaries. If anyone wants to suggest anything please either leave it in the comment section or contact me directly (private message).

Moreover, like we have mentioned in the Fall of Berlin's article: We welcome anyone who wants to suggest or help us with this project. Especially, those who know how to modify or import weapon firing and reloading sounds.

*Update*: Version 1.1 will be coming within next month, stay tuned!


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