Version 0.5 Alpha
Demo 4 commentsFeatures 12 major races and 8 minor races with Ur-Quan Kohr-Ah as Dreadlords. Pkunk are missing. Does not contain plot spoilers about the original game...
This is a total conversion mod based on Star Control 2 for Stardock's Galactic Civilizations 2 (Twilight of the Arnor / Ultimate Edition).
I think it be fun to have a scenario where two high tech races are at war, while the player is trying to gather up strength to face both of these races, while also not allowing either race to win their war. Sadly Galactic Civilizations 2 does not have scriptable ingame events that would allow major actions that can be caused in Star Control 2.
Credits:Team behind remastered/HD version of Star Control 2
Moddb.com
Team behind remixed version of the original soundtrack - Precursors
Medievalfuture.com
Developers at Stardock Entertainment for creating Galactic Civilizations 2
Stardock.com
Star Control™ is a Trademark owned by Stardock Entertainment.
Note: I have added Mac and Linux to playable platforms, because I developed this mod on Linux using Wine. Wine also has support for Mac. Using this method Galactic Civilizations 2 may not run as smoothly as on Windows, but is in playable condition.
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Features 12 major races and 8 minor races with Ur-Quan Kohr-Ah as Dreadlords. Pkunk are missing. Does not contain plot spoilers about the original game...
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Since I am the only watcher and developer, I have stopped posting updates. I don't think there ever was any other watchers/subscribers.
Once the file structure of Galactic Civilizations III is more stable, I will try to make this mod on it.