WIP - HELP WANTED. Project is planned to be a 1980's-themed psychological horror full-conversion mod with open-world elements for Amnesia: The Dark Descent. Currently only one developer is working on this project, meaning myself. Level design will not be an issue for me, but I am still in the process of learning how to create custom models, so anyone familiar with Blender3D or any other modeling software compatible with HPL2 would be welcome. Although I've already made a huge variety of models, there's still a lot more that need to be made. Also, any programmers would be nice to have on hand. In the later stages of development, a sound designer and a graphic designer would be nice to have involved as well. Whether I get help or not, this being a full conversion (all models 100% from scratch) and my first Amnesia mod, it's going to take quite a while to complete. As of now, it seems to be coming along well, but any help that could make this process faster is appreciated.

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Update 6-1-16

News 2 comments

The good news: I've managed to make a huge variety of custom models for this mod that are not only higher in texture quality but are slightly lower-poly so that levels can be both more expansive and more detailed with little to no lag at all (as large as about four times the size of a normal Amnesia map). I've also improved the lighting for this mod so that every light casts shadows in a 360 angle. This project has also gained a sound designer.

The bad news: I've tried for several months now, but exporting monster animations from Blender3D into Amnesia has been a failure. I've gone to multiple sources for advice and help, but nothing has worked. The only option I have left is to get help from someone who has Maya3D who'd be willing to animate monsters for this project. Modeling in Blender3D is no longer an issue; just the animations.

Anyway, help for this mod in any way would still be greatly appreciated as it's a very ambitious and time consuming project. Feel free to contact me if you're interested; thank you.

Comments  (0 - 10 of 12)
TheGamerPro9071
TheGamerPro9071

You are dead?

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TroHea
TroHea

News?

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1402News
1402News

If there is a child in the mod, I would be happy to voice him! ;)

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Guest
Guest

same here, I'm actually an aspiring actor, so I wouldn't mind the practice

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Static1992 Creator
Static1992

The script is still being worked on and it may be a while before voice actors are needed but I'll keep you guys in mind, thanks.

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Boss-DOS
Boss-DOS

I can't really offer a lot of help when it comes to 3D modeling, but I am a graphic artist if you need any help with logos and stuff like that.

This looks really nice though, I always get impressed when I see extensive outdoor levels done in HPL2.

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Static1992 Creator
Static1992

Thanks. As of now I'm not sure how soon I'm going to need any custom art for the game, but can you go ahead and show me some of the art you've done in the past? So I know if it's what I'm looking for, you know.

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Dune_Jumper
Dune_Jumper

This look fantastic! And oh my gosh the alarm clock gives off light!

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RadicalBatz
RadicalBatz

Looks fantastic, keep it up m8

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NewsmanWaterpaper
NewsmanWaterpaper

I wont able to directly help out of this project(but assist as a sound designer if you need one.) but the concept is similar to one I had and I fully support this mod and hope this does get finished and come out in the near future. Don't worry about it being taking long as a first project, I haven't even finished mine so it's normal for taking your time.
Best of luck.

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Static1992 Creator
Static1992

Thank you, any help is appreciated. If you don't mind me asking, what kind of sounds do you do? Music, ambient noise, or just sound effects?

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NewsmanWaterpaper
NewsmanWaterpaper

My "music" is more like weird ambience so it isn't traditional music I do know a few guys around here can do actual music.I can provide actual room/setting ambiences and sound effects. You can PM me about it.

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