DirectX 11 renderer for the following Unreal Engine I games: Unreal Tournament, Unreal Gold,Harry Potter 1&2,Clive Barker Undying,ST:Klingon Honor Guard,Rune and DeusEx. These dll extensions allow you to play these games on full HD resolution with features like: ASSAO- ambient occlusion which gives realistic ambient lightning and shadownig effects.Screen Space Reflection - imitates reflective and shiny surfaces Tesselation - increases mesh complexity, gives smoothess and roundess to characters and game objects. HDR - simulates light adaptation, adds more vivid colors Parallax Occlusion Mapping - adds bumpiness on near to camera surfaces and more..

Description

DirectX 11 renderer for the following Unreal Engine I games: Unreal Tournament, Unreal Gold, Rune and DeusEx. This dll extensions enables you to play these games on full HD resolution with features like: HBAO - ambient occlusion which gives realistic ambient lightning and shadownig effects. Tesselation - increases mesh complexity, gives smoothess and roundess to characters and game objects. HDR - simulates light adaptation, adds more vivid colors. Parallax Occlusion Mapping - adds bumpiness on near to camera surfaces and more..

Preview
Unreal DirectX11 Renderer for UT, UG , Rune and DX - version 1.1
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TheBonelord
TheBonelord - - 17 comments

Going to get this downloaded and tested ASAP

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darknovismc Author
darknovismc - - 280 comments

For playing Operation Na Pali on Moddb.com(or any Unreal 1 mod in general) I recommend everyone to add all lines from tessellation.cfg from Unreal_Gold_226 folder to tesselation.cfg in Unreal Tournament's /system folder and also these lines:
TVPulseGunSkin 0.1
ShipTex 0.3
Flame 0
rocketblast 0
mflat1 0
mflat2 0
Slotted2 0.4
BASEIRM3 0.3
palmsil 0
palmsil3 0
skywater 0
slime 0
DavidMglas 0

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myDOOMmakemeQUAKE
myDOOMmakemeQUAKE - - 134 comments

it looks very beautyful

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TheBonelord
TheBonelord - - 17 comments

Done a video where I go over some of the tweaks (also cranked the tessellation up to max to see what happens, hilarious results) Youtube.com

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darknovismc Author
darknovismc - - 280 comments

Message for everyone who wants to improve quality of tessellated models.
Please support this thread :
Oldunreal.com
so the new UT patch 469 will have an option to support disabling mesh culling.

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TheBonelord
TheBonelord - - 17 comments

Looks like I made a small goof in my previous video, for 1.1 I only dragged over the .dll and .cfg file without dragging across the contents of the common folder, so that's probably why I wasn't seeing some effects - I've now fully updated it and when cranking HDR/Bloom/AO up to max it now looks way more noticeable haha:

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darknovismc Author
darknovismc - - 280 comments

Hi, I'm glad you noticed this goof :)
I hadn't got an idea the renderer would work with the old effect files from version 1.0 but somehow it managed to work. Nice video as well !

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Fabio69
Fabio69 - - 1 comments

Works fine !

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Guest - - 691,344 comments

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