This mod adds more German/Russian units to multiplayer.

Report RSS 3D's Max - Exporting Weapons To MOW

3D's Max - Exporting A Weapon BE sure to follow every step, and copy everything exactly how it is. -enjoy!

Posted by on - Intermediate Other

IMAGE1: Overview
IMAGE2: Make sure the pivot is centered on the handle like so...
IMAGE3: Export paths in object properties...

IMAGE4: Export the weapon as .MDL
DOWNLOAD: Mediafire


Tutorial - weapons

Comments
[killz] Creator
[killz]

Nicely done. Btw you can enter any name in the export window, plug-in picks the name of entity from the object properties. Maybe it just save your time.

Reply Good karma+3 votes
AubeSangante
AubeSangante

Really useable.

Reply Good karma Bad karma+2 votes
~LynX
~LynX

Thanks DUBONTIME for taking the time for making these tutorials, this is useful!

Reply Good karma Bad karma+6 votes
DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½

no problem(:

Reply Good karma+4 votes
AubeSangante
AubeSangante

Will you plan to make he tutorial for whelled vehicle ?

Reply Good karma Bad karma+2 votes
DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½

Yes, my friend.

Reply Good karma+3 votes
AubeSangante
AubeSangante

Awesome :D !

Reply Good karma Bad karma+2 votes
MGV_23
MGV_23

I followed this guy's tutorial on YouTube on exporting weapons. I add all the volume boxes, add in the properties, lights, cameras and all that stuff. I edit the .DEF file but when I load up my game and select the weapon, I get an error report relating to some lines in the .MDL file. I've centered the pivot and all that, so I'm not sure what's going on. If anyone can help, I can screenshot the error report or send the files over. I'd really appreciate any help!

Reply Good karma Bad karma+2 votes
DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½

Can you send me screenshot of the issue?

Reply Good karma+1 vote
UPMarksman
UPMarksman

Hey, on whom who reads this, can Autodesk Max 2012 be used on exporting mdls for GEM

Reply Good karma Bad karma+2 votes
ļ»æĪ»pone
ļ»æĪ»pone

n0p

Reply Good karma Bad karma+1 vote
Rurik-Rokita
Rurik-Rokita

Hello, I have a window that appears:
Ā  MDL EXPORT

and when I validate an error message appears:

matrix for volume ' body' is non-othogonal or has non-uniform scale !

what do i do ?

Reply Good karma Bad karma+1 vote
DUBONTIMEšŸ‘½ Author
DUBONTIMEšŸ‘½

Ignore it if the model still makes it to the folder you exported it to.

Reply Good karma+1 vote
Vasquez_Lichstein
Vasquez_Lichstein

Hey Buddy,Can we Editing a Tank With This...??

Reply Good karma Bad karma+1 vote
Guest
Guest

Where do I get the plugin for 3DS Max 2009?

Reply Good karma Bad karma+1 vote
ITABenitoMussolini
ITABenitoMussolini

How would one make a flamethrower tank/container?

Reply Good karma Bad karma+2 votes
a^N^o
a^N^o

I cant export in mdl ,

Reply Good karma Bad karma+1 vote
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

ļ¼“ļ½ˆļ½’ļ½‰ļ½Œļ½Œ1
ļ¼“ļ½ˆļ½’ļ½‰ļ½Œļ½Œ1

My model is making it to the game fine but it is always at an angle can someone help with this?

Reply Good karma Bad karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Men of War: Assault Squad 2
Contact
Send Message
Homepage
Theunit.at.ua
Release date
Mod watch
Follow
Tutorial
Tags
Tutorial
Browse
Tutorials
Report
Report
Share
Related Games
Men of War: Assault Squad 2
Men of War: Assault Squad 2 Real Time Tactics
Related Groups
GEM 2 Editor Fan club
GEM 2 Editor Fan club Hobbies & Interests
Men of war Fan club
Men of war Fan club Hobbies & Interests