Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.
After acquiring Evillejedi's wonderful Recusant class model, I decided it could be improved further. This is the result. Be aware it will NOT look exactly like this in game, these are renders taken in Blender, one with depth of field. There is also a before/after comparison image. The original model is in the foreground.
looks very nice what class will it be ? cruiser H cruiser frigate ?
Light Destroyer; as is canon. Not massively armoured, reasonable manoeuvrability for a ship of her size but with decent heavy weaponry; like the Munificent she mounts over-sized weaponry.
Best used in groups as an anti-capital warship; she's a stock Capital of the CIS with good hitting power, some staying power and because of her lower durability than standard ships of the line and low crew requirements (droid brain) a reasonable price-tag. Individually not as durable as eg. a Venator and not as adaptable for different roles but best employed in numerical advantage.
Basically, read wookieepedia, we're making everything to fit into their proper roles and not into an identically balanced system.
ah ok il try to check wookie first before il ask here ^^