Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.
This is a WIP render of our Lucrehulk-class Battleship; a real heavy slogger for the CIS.
The model is presently around 60-70% complete; the main components are formed and detailing has begun, but most hull and engine detailing as well as docking arms and hangar details are yet to be added.
you could say this was the lucrahulk before its military upgrades
The model is incomplete; she still requires much detailing and additions like engines and arms.
In UEAW there are likely to be two variants of the Lucrehulk: the core ship and the battleship; each with appropriate model variants.
it just keeps getting better and better