Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.
I have now joined the Ultimate Empire at War development team. I will lead the effort to balance 4 eras worth of content, which wont be easy, aswell as redoing a lot of particle effects. With me as a team member also come certain helpfull things, like the support of Burntstrobe, which has provided his textures for both planets and nebulae for the UEaW team. Nawrocki also recently gave us his support so that means HQ starfields all around.
Second picture in the series of promotional pictures, the Empire. Republic up next. I have already begon to redo all of the particles for explosions, fire pacticles and engine glows to patch em up to date, as their last update was about 2 years ago.
Ofcourse I will still be doing my own mod Old Republic at War, though seperate from Ultimate Empire at War.
-Geroenimo
all beautifull pictures.
You know what's missing on this screen? Yep, the Executor Class :D
Well, with Executor Class you would say: "You know what's missing on this screen? Yep, each ship except the Executor" and we would answer: "No they're there, you just can't them see, because they're to small :P"
u cant have an executor in every damn fleet lol
One word... KAAABOOOOOOOOOOOOOOOOOOOOOOM!!!!!!!!
how come the empire or republic doesnt have dreadnaughts, didn;t they use em, theyre pretty old ships.
They have, but we wanted a more triangular fleet :P
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TUSKEN fleet appr...oh wait...