Ultimate Empire at War is a conversion of Star Wars: Empire at War: Forces of Corruption. It aims to include four eras of Star Wars history: the Age of the Old Republic, the Clone Wars, the Galactic Civil War, and the Dawn of the New Republic in an re-created game that is more engaging on both the tactical and strategic level, enhancing gameplay and deepening it, as well as overhauling the graphics in the game. In short - EaW the way it was meant to be - spanning Star Wars history in a deeply strategic game with high quality graphics and challenging gameplay.

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Report RSS Testing new coding, particles and balance. (view original)
Testing new coding, particles and balance.
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Darth_Awesome
Darth_Awesome - - 160 comments

The ships don't have special abilities?

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Jeroenimo Author
Jeroenimo - - 6,765 comments

Hammerheads currently don't, we *might* add them later.

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RepublicatWar
RepublicatWar - - 237 comments

I cant really think of anything special the Hammerheads would be able to do

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websurfer234
websurfer234 - - 302 comments

Forward batteries concentrate fire?

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Firemind1701
Firemind1701 - - 34 comments

A barrage might work better ...

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RepublicatWar
RepublicatWar - - 237 comments

maybe power to weapons or a single powerful blast by the forward turbo lasers.

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CaptainMazerolle
CaptainMazerolle - - 784 comments

I'm really looking forward to this mod. Keep up the good work ;)

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Description

New nebulae by Burntstrobe, starfields by Nawrocki.