Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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When you hate infiltrators, you won't no more!

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Description

Gameplay breaking, ragequit worthy feature from the old Dawn of War Soulstorm including infiltration was finally done up today after my third ragequit especially when dealing with infiltrators in the UA mod.

Unbelievably stupid for Tau especially, version 1.73 will fix up the infiltration feature and be replaced with UA's new infiltration concept (10% done and ingame yet (concept 100% done)):

- All infantry units and only infantry will be applied a keen sight radius of 2m away from their point of origin. Any and all infiltrators or infiltrated structures going into that tiny zone will be spotted.
- All commanders will have a bigger sight radius range of 5m keen sight detection.
- New concept will fix the melee weapons when infiltrated bug.
- All infiltrators will not be able to attack when infiltrated. Abilities may vary.
- Eldar turrets will not be able to fire when infiltrated, health and damage increased.
- All turrets keen sight radius to detect infiltrators will shrink.
- Ability button allows infiltration on/off whenever the player pleases.
- All infiltrators will have improved weapon damage.