Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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New upgrade idea for the Industry Command (IG) (Games : Dawn of War : Mods : Ultimate Apocalypse Mod (DOW SS) : Forum : What do you want to see in the future? : New upgrade idea for the Industry Command (IG)) Locked
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Sep 12 2018 Anchor

|Belt Line (Suggesting a new name for it is fine) | Req Cost: 3000-4000 Power Cost: 5000-6000 | Increase both costs by 500-1000 for each Industry Command with the upgrade and decreases by similar amount for each one destroyed | Can be bought once for each new Industry Command|

Idea #1. Increases production speed of building's globally by X% and decreases requisition and power cost of Units globally by X%. (Stacks with other commands with the same upgrade)

Idea #2. Increases production speed of buildings around the Industry Command by 10-50% and decreases requisition and power of units cost by X% globally or only around the command. (Stacks with other commands unit costs decrease with the same upgrade globally or only around the command)

Reasoning: My reason for the idea for the upgrade, I felt that the Industry Command didn't have a lot of meaning to build it that is important other then the Mars Convoy Unit/Upgrade and the Req income increase.I wanted to make it a more important building that IG players would want to build and keep safe. I want the Industry Command to feel like a risk vs reward building because of its initial build costs and increased cost for each new Command even with the upgrade and also to have it fit in to the IG unit spam like nature with armored mechanized units.

Cons: Expensive costs and increasing costs for each new Industry Command built even without even taking the upgrade would make it so keeping it safe would be effective for long term game due to the buildings squishy nature (It felt squishy in matches I played).

Any more idea's and suggestions will be appreciated to make it better or more balanced for UA, Ty.

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