Ultimate Apocalypse is a mod for Dawn of War Soulstorm, which aims to create the most diverse possible unit and faction selection within the confines of the original DOW engine. We strive to create the most engaging and balanced Warhammer 40,000 game that we can, without sacrificing the fun factor. From hordes of Orks to the towering Titans, you can always find a new way to play UA. We invite all of you to join us on our Discord server to keep up with the development of the mod!

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Bug v1.88.72 with the titans in the imperial guard (Games : Dawn of War : Mods : Ultimate Apocalypse Mod (DOW SS) : Forum : Feedback : Bug v1.88.72 with the titans in the imperial guard) Locked
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Mar 18 2020 Anchor

I wanted to report a mistake, I noticed that the "Imperial Reaver Titan" is three times too LARGE traces and that no improvements can be made in the Command Reaver Titan, and the titan itself can be inserted into the transporter when starts to click right mouse button repeatedly

Mar 18 2020 Anchor

Not sure what you mean with your first point. However the Command Reaver Titan needs the General (I think some other type of "leader" unit can also work, I am not sure which all apply off the top of my head though) to be garrisoned inside in order for its upgrades to progress, they can be queued but will not progress otherwise.

Mar 19 2020 Anchor

Imperial Reaver Titan has too big traces

*footprints


Mar 20 2020 Anchor

Ah, yes, I see what you mean now. I had not noticed that before.

On a side note, the Space Marine version of the Reaver Titan also has this issue with leaving behind grossly oversized footprints.

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