A mod for DCG 4.5 It adds new weapon ranges, new physics & damage values, improves AI, adds new vehicle interactions and a whole host of other improvements. Designed to be use with Dynamic Campaign Generator. Details inside.
Demo of some new scripting that allows wings to be shot off of aircraft. The .50 a nasty gun.
why is it that all the allied tanks have germans controlling and vice versa???
lol.. cause they germans captured it for that awesome .50 cal. No I was working in the editor and didn't care to much which nations infantry was in which vehicle.
Now the anti air weapons are working better?
They aiming, and shoot?
Yes they do :) I increased the AA guns vision to see the planes, their weapons have long enough ranges to engage the aircraft, and the guns themselves, I adjusted their rotation limits so they can aim high enough to shoot at the planes.
It is working with original MoW? ;)
Yes it is. DCG and my Mod, for now are only for original MOW.
imagine beenin that gunner that would be scary seein that comin at u
unholy if you have ever played call of duty 2 big red one the first mission has a stuka that comes so close to the player it scared the crap out of me the first time i played it, so yes it is