Twisted Insurrection is a critically acclaimed, standalone modification based on the Command & Conquer™ Tiberian Sun™ engine. It features a complete redesign of the original game, set in an alternate "what-if?" timeline where the Brotherhood of Nod was victorious during the first Tiberian War. Do you have what it takes to drag the shattered Global Defense Initiative out of ruin? Or will you crush all who oppose the will of Kane and his Inner Circle? The choice is yours commander.

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Templarfreak
Templarfreak - - 6,721 comments

Hmmm...

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Jeffman12
Jeffman12 - - 1,475 comments

Do those northwestern bunkers imply garrisons?

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madrox8
madrox8 - - 33 comments

i dont think so, if i remember the tib engine couldnt support garisoning, i bet its a capturable building for a stationary deffence :D

if it is garisoning buildings then that would be great!

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Rayman47
Rayman47 - - 64 comments

TS = RA2 = Garisoning

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56er
56er - - 1,253 comments

If I remember right, those bunkers, are SAM bunkers.

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Jeffman12
Jeffman12 - - 1,475 comments

No, those are the flat triangular ones with the caution stripes around them.

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cunamo
cunamo - - 40 comments

NICE

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Templarfreak
Templarfreak - - 6,721 comments

Wow, those new SAM Sites are pretty big.

Buildings can have pips to, so you'd think you'd at least be able to put infantry in structures.

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Aro Author
Aro - - 1,971 comments

No, you can't.
And don't post stupid pointless spam comments like your first one on this image.

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Templarfreak
Templarfreak - - 6,721 comments

Uhm, for one, ys buildings CAN have pips, those green bars on the tiberium refinery is a pip. Second, it wasn't pointless I just had nothing to say at the time but I still wanted to say something >_> Oh I guess yor right it is pointless...

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Aro Author
Aro - - 1,971 comments

I know buildings can have Pips... I said you can't command infantry to Garrison structures, that's why I said "You" and not "They".

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Das_Panzerknacker
Das_Panzerknacker - - 15 comments

I bet it's going to be WAY harder than the GDI Challenge...

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Das_Panzerknacker
Das_Panzerknacker - - 15 comments

Sorry about the double post but i just noticed something... Those small military bunkers in the northwest/east entrances have some defensive purpouse, like... They kinda shoots stuff, or they are there just to look pretty?

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Aro Author
Aro - - 1,971 comments

The Bunkers are just additional eye candy as, sadly, Garrison logic will not work how I'd like it to.

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