The features of the mod and items


Troops

Nords:

Nordic militia to nord light horsemen to nord horsemen to nord heavy horsemen

Nord light horsemen to nord mounted archer to nord heavy mounted archer

nord mounted archer to nord mounted crossbows (nords have weak cav but hey they at least have them now)

Swadia:

Swadian recruit to rhodok loyalist to rhodok loyalist hoplite to rhodok loyalist footguard

(rhodoks who didn't rebel stood by the swadians in this mods universe)

Rhodoks:

Rhodok sergeant to Rhodok heavy infantry

(why not)

Disclaimer no canons included!

Assets used(found on taleworlds forums) (more to be added)

Narf's Men-at-Arms Pack v2.0 by Narf of Picklestink

Classical Italian/Roman items osp by Gothic Knight


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Update Note 1

News

Big update coming up,

I was planning on trying to release the update on the 28th but the module system kept me busy trying to figure it out, It turned out that my anti virus was blocking the script somehow so I had to uninstall it oh well I know how to keep my pc safe when I only use moddb, steam, youtube and taleworlds forums but enough of that here is what to expect soon

  • A new faction added to Calradia possibly 2 new towns a few villages and castles(this will be a surprise so im not naming the faction)
  • A new troop tree to the new faction ^^
  • New troops to Rhodoks
  • Starting adding troops for the Khergits possibly some light to medium infantry to make them more fun

I do not know when I will finish all this work but the most challenging one will be adding the new faction^^ this update may even be out by Friday but school is back and will slow me down but I will try and release this new content to my mod. I will try and start working on editing the map to increase its size so I can add more factions but this is not guaranteed yet.

I'm creating a straw poll to see which new 2nd faction I should well what culture they would be here is the link

Strawpoll.com

Still trying to fix the rgl error but please check for the solution on the other article.

RGL ERROR FIX

RGL ERROR FIX

Other Tutorial 5 comments

This is a guide to fix the rgl error don't know why it happens but its easy to fix so anyway here is the guide!

The end but hope is not lost

The end but hope is not lost

News

Good news and bad news please read the article on the state of the mod.

Release Celebration

Release Celebration

News

Early access of my mod im working on for mount and blade warband.

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Troops of Calradia v0.10

Troops of Calradia v0.10

Demo 2 comments

First version uploaded of my mod Troops of Calradia(Download image not made by me)

Post comment Comments  (0 - 10 of 11)
jeffreykiller1
jeffreykiller1

Is this mod put on hold, Or is it death...

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spartacus2255 Creator
spartacus2255

jeffreykiller1 this mod is dead because I lost all the files and work :( but im slowly coming around with a new mod using another mod as a foundation.

Reply Good karma+2 votes
DangKhoa280100
DangKhoa280100

hmm i think you need to add more function for this mod not only add items etc

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spartacus2255 Creator
spartacus2255

There is time for everything and im only one man working on this mod im trying to learn about mount and blade warband modding bit by bit but I will try to add diplomacy later.

Reply Good karma+2 votes
spartacus2255 Creator
Sownlcown
Sownlcown

can you plz help...!!!!!!

When i play the game it says unable to open file:CommonRes/_extra_ui_textures.brf

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spartacus2255 Creator
spartacus2255

what its your mount and blade warband version, is it the latest if so did you try the above fix?

Reply Good karma+1 vote
jeffreykiller1
jeffreykiller1

Hey man! The mod looks great sadly i'm getting a error in the loading screen,

error code: Unable to open file: CommonRes/men_at_arms.brf

Anyway to fix this? Already a big thanks!

~Jeff

PS: The 10 in your review did you get from me! Because evrey mod needs to get a change!

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spartacus2255 Creator
spartacus2255

Hi jeff the error solution is in the description of the download but im going to post here just in case.

1.Go to your native folder like this one not modules C:\ProgramFiles(x86)\Steam\steamapps\common\MountBlade Warband
Back up your common res folder and textures folder please im not responsible for breaking your game!
2.Go into my mods module folder copy everything in resources and paste it in common res folder
3.Go into my mods module folder copy everything in textures folder and paste in textures folder of your main mount and blade warband textures 4.folder if it asks to overwrite a file please do ITS IMPORTANT YOU DO!
5.Boot up the game select my mod
6.Profit
7.Have fun

Reply Good karma+2 votes
jeffreykiller1
jeffreykiller1

Hi spartacus2255! Just said what you did and the mod works fine now! I only have 1 question left: Does this also affect the main "native" game?

Greetings from holland!

~Jeff

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spartacus2255 Creator
spartacus2255

Hhmmm I am not sure but it most likely wont cause the native module to load the mod files as the natives module wont have the load resource code in the module ini for my mods module ini file but anyway I will try and fix it in the next update which im working on now.

Reply Good karma+1 vote
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