Evlat is a quest expansion mod with a main story. Your two children are your companions throughout the game. All of the other companions in Calradia are in various roles and they give you new quests. The claim holders like Isolla, Valdym are a king/queen in 1277. There are 6 new bandit groups also 6 war groups supported by former kings like Harlaus, Yaroglek.
The rulers had been unchanged for many years. Because, the throne claimants couldn't find the their true supporters. Finally, they tried another way. They partnered with the strongest bandits of Calradia. The rulers lost their thrones one by one. Finally, the claimants reached their goals but an another problem appeared. The bandits was lawless men and they broke the agreement. Now, Calradia has more stronger bandits and former rulers are infected with rage.
-Main quests: The first quest we received at the beginning of the game in story mod and the other quests we have to do to finish it.
-Side quests: They are random quests and they have no effect on main quest.
-Dream quests: Fantastic quests given to us when we are dreaming.
-Fishing, mining, woodcutting and farming also being a trader in Lokti market place. We can learn those locations by talking the tavern keepers.
-Being tired: We are tired (losing HP) by the difficulty of the work we do.
-Key skills: Athletics is the key skill for fishing, trade skill is for working in Lokti market place and power strike skill is for the other jobs.
Boat and Flying Carpet
-Boat: We can fishing on a boat. Use the arrow keys to move and use the O key to stop the boat.
-Flying Carpet: We will see a flying carpet in one of our dreams. Use the arrow keys to move, use the O key to stop and use the U key to take-off the carpet.
Communication by Ravens
We can ask help from other kingdoms by ravens. Our relationship with the king and kingdom determines the chance of a positive response.
We must finish the tunnel construction to go to Geroia Inn. We must to pay a certain fee to the lord of Asugan Castle on each pass.
Being a Caravan Master and Slaver Chief
We must to do Marnid's quests to be a Caravan Master. We must to do Deshavi's quests to be a Slaver Chief. Hiring troops requires positive honor.
Being a Bandit
Joining a bandit group requires -10 honor and 100 renown. If we are successful at the quests, we are able to hiring troops and getting some awards. We can learn the new bandit leaders's locations by talking the tavern keepers. We can join to the old bandits by talking Baron Rolf in Dhorak Keep.
Helping the Former Kings
Joining a war group supported by any former king requires +10 honor and 100 renown. If we are successful at the quests, we are able to hiring troops and getting some awards. We can learn their locations by talking the tavern keepers.
Rising Skills by Events
When we won battles with low advantages several times, our tactic skill is rising. Prisoner management, trainer and spotting skills show progress as long as we are successful at the quests associated with them.
Loyal Hunter --> Loyal Warrior --> Loyal Cavalry --> Loyal Knight
White Archer --> White Watchman --> White Marksman --> White Sharpshooter
Grey Khergit Tribesman --> Grey Khergit Hunter --> Grey Khergit Horseman --> Grey Khergit Guard
Nordland Hunter --> Nordland Warrior --> Nordland Veteran --> Nordland Champion
Balion Recruit --> Balion Warrior --> Balion Veteran --> Balion Champion
Sultan's Ranger--> Sultan's Cavalry --> Sultan's Guard --> Sultan's Warden
Dark Hunter --> Dark Warrior --> Dark Cavalry --> Dark Knight
Bear Hunter --> Bear Driver --> Bear Crusher --> Bear Choker
Black Khergit Tribesman --> Black Khergit Hunter --> Black Khergit Horseman --> Black Khergit Guard
Jumne Looter --> Jumne Raider --> Jumne Bandit --> Jumne Pirate
Town Looter --> Town Raider --> Town Bandit --> Town Brigand
Desert Looter --> Desert Raider --> Desert Bandit --> Desert Gazelle
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