While not every map will have literal trenches, the aim of this map series is to provide players with intense, walker based combat centered around the GCW era. A few maps include CW. 20 maps have been released so far, including locations from Ahsoka, Bad Batch, SW Rebels, Rogue One, Solo, and other GCW venues, and more are planned.

Description

After a failed assault on Lothal, the surviving Rebel forces have regrouped in the world's mountainous region. With no hope of rescue from their allies of the Rebel Alliance, the survivors are on their own to hold out against the Empire amidst the mysterious ancient temples carved into the mountains.

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Lothal: Sacred Mountains (updated 7/2/23)
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Guest
Guest - - 690,484 comments

After this one, one final Lothal map could really be set at the Imperial Complex.

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kiprobin Author
kiprobin - - 287 comments

My next map I hope to be the advanced science division from bad batch. My hope was that the fuel depot would serve as a stand in for the imperial complex, as I originally intended to release that map after this one and for that to be the conclusion

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Guest
Guest - - 690,484 comments

That does make sense. If there ever was a real possibility, it would be cool to have a map set in that facility with a lot of characters that participated in that battle being included. But this is good enough so far.

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Guest
Guest - - 690,484 comments

BellĂ­simo, tienes pensado hacer mapas con ejercitos de la nueva republica y el imperio remanente?

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kiprobin Author
kiprobin - - 287 comments

Likely not, unfortunately. I mostly just do gcw stuff, and I only add on CW because of how quick and easy it is to do so. A custom era would be much harder

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CalrissianChange
CalrissianChange - - 27 comments

I've downloaded, and have now tried the map with all four armies. As the CIS, I couldn't board a spacecraft at the south east side, without being shot down by auto-turrets - and even the AATs I got into were being damaged. Consequently, it's taken me several attempts to finally win as the CIS - as the Republic just relentlessly swamps the map. Frustrating - especially if my droid is having trouble refiring!

I still had some difficulty as the Rebels, but at least I wasn't shot down as soon as I took off in an A-Wing.

The trick with this map, as per at Lothal: Fuel Depot, is for the CIS/Rebellion to capture the far CP of the Republic/Empire, and then fight the Republic/Empire from the rear. Flow with their tide - not against it!

It's also easy to accidentally step over the edge, when on the paths cut into the cone-shaped mountains - so, watch out!

The map is nicely-designed. I just wish it was balanced better - especially in the Clone Wars era. And that the map was more detailed re. the mountain paths (as they are a real maze).

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kiprobin Author
kiprobin - - 287 comments

I might well update the CW balancing. As I mentioned in the description, it was less tested than my maps normally are, especially the cw era, as my time off from work was ending and I wanted to go ahead and release it. The maze of the paths will need to remain, as the ramps have to cover a lot of altitude, but ai can't cross over each other vertically. In order to have them cover the altitude without crossing over a lot of doubling back and such is needed. Thank you for your feedback!

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CalrissianChange
CalrissianChange - - 27 comments

Thanks for your reply. Fair enough. It could be that the Trench Wars maps are too large to show the walkways on the mini-maps - and that I would, as a player, just need to pause play, go Free Camera, and draw out a pencil map on paper of the walkways.

The main problem was that I couldn't fly as the CIS, because every time their ships were being shot down from the very start - and so it's very hard to overcome the Republic without the necessary support!

I still have your Lothal: Fuel Depot, and Atollon maps. I do enjoy those. Thank you for your hard work and sharing your maps with us!

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