This mod will add new units to your supreme commander Forged Alliance game. This mod can be played in both single player and multiplayer. All my units will have Sorian AI support.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
UEF wip
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
worldeditor11
worldeditor11 - - 16 comments

Burnie,whats the wip stand for?Is this the new model for Jackhammer or is it something else.whats the weapon loadout for this mech? I do think this mod need more humonoid mechs just like this one.Cant wait it be finished.

ps:Is that two missile packs located on its body.Also, why do keep constantly feel this mech can transform of something.

Reply Good karma Bad karma+1 vote
burnie222 Author
burnie222 - - 907 comments

hello :)
the "wip" means Work in Progress. I havent really decided anything for what this model should be yet. I was thinking of something like an advanced flame thrower bot or something :) and yes, youre right, it has two missile packs! But it cant transform ;) Im gonna put this one on hold for a bit though, gonna have to finish the last of 1.17, I also have to texture the Atlas mech and put that in the mod for later versions, so this one might be a little down the row as of now

Reply Good karma+1 vote
worldeditor11
worldeditor11 - - 16 comments

Thanks burnie.A flamethrower bot.I got good vibes on this one.At first i thought the claws(looks like one to me) might be use to tearing off the enemy like a laser cutter or something.Now i think about it, there are no melee bots in Supcom Fa.And the missile packs, really like that one(two in these case).Sad though for it not be in 1.17.Good luck on finishing it burnie.

Reply Good karma Bad karma+3 votes
BrandonPotter
BrandonPotter - - 181 comments

Now this is original and looks good :3

Reply Good karma Bad karma+1 vote
Förster44
Förster44 - - 608 comments

Awesome! :-)

Reply Good karma Bad karma+1 vote
ParaCombatant
ParaCombatant - - 188 comments

Name Idea: "Vulcan" - Roman god of metalwork and fire.

1.) Might the "head" of the unit be made into a turret? What look like the eyes could be short-ranged plasma (coughlasercough) cutters for AA/ anti-tac missile duty.

2.) Could it be made customizable? Just by adding and only using the back upgrade menu with everything in the loadout included?

Something like:
* "Duelist" variant [CQB/ Suppression loadout]
- Flamethrower x2 [arm mounted, as in the image above]
- Metal-storm type explosive rounds [housed in place of chest mounted rockets; function like a shotgun... with multiple BOOMs at the end of each volley...]
- vulcan/ mini-gun cannon x2 [backpack mounted, one residing above/ next to both outer angled edges of each shoulder.

* "Pathfinder" variant [Sniper Assassin/ Intel loadout]
- TBD [arm mounted, don't know...]
- (Incendiary?) rockets [chest mounted, as in the above image]
- High velocity cannon/ rail-cannon x2 [backpack mounted, same as above, each with an angled back (or forward to be different) "arrow" muzzle break]
- A (triangle?) radar [similar in concept to that found on many airborne early warning aircraft] the grants radar/ stealth detection [back mounted, above and (mostly) behind the head]

* "Warmonger" variant [Mid-range Soldier loadout]
- Large bore, single-shot Grenade Laucher x2 [arm mounted, one per arm]
- Riot Gun x4 [chest mounted, two per each location of a rocket housing in the above image]
- Plasma cannon x4 [backpack mounted, same as above, two above/ next to each shoulder]

Reply Good karma Bad karma+1 vote
burnie222 Author
burnie222 - - 907 comments

some really awesome ideas right there! thanks! :D

Reply Good karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

main shape is finished, but still work in progress! Ideas and suggestions are welcome!