Total Mayhem takes Total Annihilation, bugfixes and extends it the way Cavedog might have. Early game pace is quicker, many new units added (longtime players may recognise some 3rd-party units), including a whole new 3rd tech level tier. Existing and added units have been bugfixed, rebalanced, re-modeled, re-textured and re-rendered to equal or exceed the standard of the original TA units.
Super heavy long range cannons. Battleship class rapid-fire heavy lasers. High powered anti-aircraft missiles. This is the epitome of a mobile fortress. Now with fully animated articulating tracks that follow terrain contour individually.
Model and design by gamma. Track turning script assistance from Idec Sdawkminn.