Total Chaos is a total conversion mod for Doom 2 that runs on the GZDoom source port. The mod is a survival horror set on a remote island known as Fort Oasis. The island was once run by a community of coal miners which one day suddenly disappeared, leaving behind the abandoned concrete jungle to waste away. Something, clearly, has gone very wrong with this place. Upon your arrival at Fort Oasis, you receive a strange radio transmission. Someone wants to be found.
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Playable in VR with Oculus Rift? | Locked | |
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Nov 3 2018 Anchor | ||
For gzdoom exists a VR mode for the Rift, can this somehow be activated in this Mod? I have not been able to find a setting that activates the Oculus-driver. Thank you! BTW:Very nice mod, great respect for what was done here! Edited by: Vince_Trust |
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Nov 6 2018 Anchor | ||
Hi there, haven't tried this myself as I do not own a VR system. |
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Dec 16 2018 Anchor | ||
I tried to launch the VR supported version of gz3doom (https://github.com/Fishbiter/gz3doom) but don't see anyway of loading totalchaos.pk3 with it since it only accepts .wad files. If there was a simple fix to make this work so that the display is at least outputted to the headset rather than the monitor then that would be amazing. |
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Aug 8 2019 Anchor | ||
Needs this mod to be adjusted for the slightly older version of vivegzdoom or for 3doom on github to be updated. You can get it to try to load in vr by dragging and dropping the totalchaos.pk3 on the the vive GZdoom executable or make add a non steam game and in the properties in set launch options "-file totalchaos.pk3" of course put the pk3 in the same folder as the exe. However this still fails. Fails to load 19 scripts about shaders line 21-111 Script error, "totalchaos.pk3:zscript.zc" line 21: |
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