Titanium Wars Mod is high quality DoW mod with almost all Games Workshop units. Features of this mod: - Many-many new units and buildings. Extended tech tree. - Many-many new abilities and upgrades. - New Heroes and fully functional Heroes wargear. - RPG elements from CutterShane's Heroes System. Experienced units after battles. - Fully functional single campain, skirmish, and multiplayer. - And finally Titans and Titan-like units!

Report RSS Version 1.00.46 (5 September 2022)

New version of the Titanium Wars Mod for Dark Crusade.

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Version 1.00.46 (5 September 2022)

Change log
==========

- Noise Marines Squad have other FX for sonic weapons.
- Many little changes for daemons in Chaos race.
- New unit for IG: Trojan. Builder, repairer, transport. Available in Tier 3. Limit 2.
- New unit for IG: Cyclops. Remote controlled mini-tank with powerful explosive charge on board. Demolition vehicle. Direct spawn from Chimera. Limit 2. NB!: Cyclops does not use Heroes system.
- Rebalance for IG. Sentinel and Support Sentinel use support cap 1 now. Griffon Mortar Tank uses support cap 3 now. Special Weapons Support Squad, Anti-infantry Heavy Weapon Team, and Anti-tank Heavy Weapon Team use squad cap 2 now.
- Eldar have Biel-Tan team-colour in campaign since first versions of TWM. However only now we have true Biel-Tan symbols everywhere in campaign. Great thanks to Obsorber for his good work over needed 2D-art.
- New Aliera's maps were created and added. Frozendark Webway Crossroad (5). Demes Northlands Nowadays (8).
- Some bugfixes from Aliera for map Penal Colony (8).
- Good AI improvements.
- Some other important changes.
- UCS-files were updated.

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