What is it?

It's a modification in All object Data in world editor, that makes the units have real size (smaller) in relation to buildings and details of the map. I basically changed all the units, doodads, abillities, destructibles, etc. I do this changing scale size, shadow size, speed, selection scale, range, etc. The gameplay changes a lot with little units, but not so much, making the game diferent but having the same formula. RECOMENDED ONLY FOR WARCRAFT 3 PATCH 1.2.7 b. (CLASSIC WARCRAFT 3 - THE FROZEN THRONE). THIS WARCRAFT 3 ALL OBJECT DATA WORKS ON VERSION 1.3.2 OR REFORGED, AS I MAY THINK BUT WILL NOT HAVE THEIR BALANCE CHANGES.


The mod is finished!

It's finished, but the campaigns do not work so well! I'm afraid it can't be solved. In opposition the mod runs fine with melee maps. So, with this bugs, the mod will be updated. It's currently on version 1.4.8.


*SOON I WILL BRING A SMALL PATCH UPDATE (WARCRAFT 3 TINY UNITS 5.1 - FOR VERSION 1.2.7 BECAUSE REFORGED DOESN'T WORTH IT),

AND A "WARCRAFT 2" DIFFERENT "ALL OBJECET DATA" AND FILES.

*SOON TOO I WILL POST A COMPILATION WITH LITE GRAPHIC MOD, JUST OPTIONAL, IT UPGRADES WARCRAFT 3 REIGN OF CHAOS OR THE FROZEN THRONE V1.27B OR LESS WITH OR WITHOUT MODS. UPGRADES TO BEAUTIFUL TERRAINS DOODADS AND UNITS WITHOUT CHANGING TOO MUCH.

Download (3 files, 52,9 mb):

TEST IT, IT'S AVALIABLE ON DOWLOADS!
Be sure to read the instructions!

TELL WHAT YOU THINK ABOUT THE MOD!

Thank you, MODB and Blizzard.
Credits to me, Mtcs1 and a great help from the member " fucckz " (who made Warcraft3 mod "Nirvanna").

Demonstration:

Demonstration of changes

The mod take me a lot of time, I had done several years ago as a hobby, though I had abandoned it in that times. However now I decided to finish and post, seeing how many mods are here I felt motivated. I'm just donating this modification to everyone.

Any bug reports and help with mod contact me.

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Tiny Units - Warcraft 2, 3

Feature

RECOMENDED ONLY FOR WARCRAFT 3 PATCH 1.2.7 b. (CLASSIC WARCRAFT 3 - THE FROZEN THRONE). THIS WARCRAFT 3 ALL OBJECT DATA SHOULD WORK ON EARLY VERSIONS OR ON V1.3.2, REFORGED, AS I MAY THINK BUT WILL NOT HAVE THEIR BALANCE CHANGES. This is a modification that makes the units in real size (smaller) to buildings and details of the map.

INSTRUCTIONS (read the notepad for more info)

-=-=-=

INCLUDES*6 MAP SAMPLES - put inside Maps folder.

*AOD War2 tiny v20 127b.w3o ( WARCRAFT 2 VERSION V.2.0)It's the World editor file classified as "all object data"

*AOD War3 tiny v51 127b.w3o ( WARCRAFT 3 VERSION V.5.1)

*War3Patch.mpqOptional- Just if you want to replace original mpq file in Warcraft folder with this MODDED MPQ FILE. it contains the WARCRAFT 3 tiny units mod. Don't forget to do a Backup of your original MPQ.

Credits for Warcraft 2 - It is a Compilation mod, some textures and models were gathered from hive workshop! They do a great job.

download file link
LINK

images link
LINK

Warcraft 3 - Tiny Units v 1.4.8

Warcraft 3 - Tiny Units v 1.4.8

News 1 comment

Hi folk, there is a new version of the Tiny units Warcraft III mod The 1.4.8 version!

Tiny units Warcraft III mod v 4.6

Tiny units Warcraft III mod v 4.6

News

Hi folk, there is a new version of the Tiny units Warcraft III mod

RSS Files
War2tinyV2.0 \ War3tinyV5.1

War2tinyV2.0 \ War3tinyV5.1

Other

RECOMENDED ONLY FOR WARCRAFT 3 PATCH 1.2.7 b. (CLASSIC WARCRAFT 3 - THE FROZEN THRONE). THIS WARCRAFT 3 ALL OBJECT DATA WORKS ON VERSION 1.3.2 OR REFORGED...

Zangarmarsh

Zangarmarsh

Multiplayer Map

1v1 map, bonus made for playing the mod the map is not modded! use the tiny units with it. Area in the west of outland, a swamp covered with giants mushrooms,and...

MOD - Tiny Units v1.4.8

MOD - Tiny Units v1.4.8

Patch 14 comments

V.1.4.8 (52mb) Put the downloaded folder "_MTCS1 Tiny units" on Warcraft III installed folder, and run the Exe file to play. READ THE README ON DOWNLOAD...

Comments  (0 - 10 of 24)
luiscarlosapeu
luiscarlosapeu

No prediction for the return of the best Mod for artificial enlargement of the maps ??
This work is great, surprisingly it brings us closer to the idea of ​​a map much above 480x480, it exists only here. Congratulations to the author!
I'm thinking of almost doubling this expansion and making units with a medium scale model at 0.20 size and movement speed 70, maybe ...

Reply Good karma Bad karma+2 votes
mitcss Creator
mitcss

thanks for the compliments, you feel free to do your version, but please, give credit and maintaing organized.
AND...
SOON I WILL BRING A SMALL PATCH UPDATE (WARCRAFT 3 TINY UNITS 5.1 - FOR VERSION 1.2.7 BECAUSE REFORGED DOESN'T WORTH IT), AND A "WARCRAFT 2" DIFFERENT "ALL OBJECET DATA" AND FILES.

Reply Good karma+1 vote
FluffyDiscord
FluffyDiscord

any update for 1.31 ?

Reply Good karma Bad karma+3 votes
mitcss Creator
mitcss

as i updated on the description:
RECOMENDED ONLY FOR WARCRAFT 3 PATCH 1.2.7 b. (CLASSIC WARCRAFT 3 - THE FROZEN THRONE). THIS WARCRAFT 3 ALL OBJECT DATA WORKS ON VERSION 1.3.2 OR REFORGED, AS I MAY THINK BUT WILL NOT HAVE THEIR BALANCE CHANGES.
and
SOON I WILL BRING A SMALL PATCH UPDATE (WARCRAFT 3 TINY UNITS 5.1 - FOR VERSION 1.2.7 BECAUSE REFORGED DOESN'T WORTH IT), AND A "WARCRAFT 2" DIFFERENT "ALL OBJECET DATA" AND FILES.

Reply Good karma+1 vote
sungjem_jamir
sungjem_jamir

This is the kind of things I love. Thank you for making this mod

Reply Good karma Bad karma+4 votes
mitcss Creator
mitcss

thank you very much!!! i really loved to do it, to give a different gameplay..

soon i will give a small patch, and a warcraft 2 remake, with tiny units.

Reply Good karma+2 votes
mitcss Creator
mitcss

Thank you guys and ladies, for evaluating my mod. Keep in touch...

Continue playing and feedback me...

Reply Good karma+2 votes
HELLdude
HELLdude

What version of warcraft should i play this with? and does it require frozen throne?

Reply Good karma Bad karma+1 vote
mitcss Creator
mitcss

Last patch, must have the Frozen Throne, you can download on internet!

Reply Good karma+1 vote
LGPG
LGPG

I got a question, When you select twelve soldiers and order them to go to a random location, they will form up in a spread out formation? or they will be in a close formation? that is the only thing worrying me about this mod, the rest is awesome..

Reply Good karma Bad karma+2 votes
mitcss Creator
mitcss

have you tested the mod?? see for yourself.

... to me they seem rasonably close when in formation, but not so much. The distance of units proportion's seems to be maintained. I reduced the pathing value for all units, this make then essencially smaller, and so they walk closer. (sorry my english)

Reply Good karma+1 vote
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