You are Gordon Freeman, formerly a scientist at Black Mesa Research Establishment, now reluctantly employed by a mysterious organisation as a troubleshooter. (They send you out looking for trouble, and when you find it, you shoot it.) You are contacted by the Man in Blue. He seems strangely worried; something has ruffled his normally impenetrable character. "Mr Freeman, we need your help urgently. It seems that somebody at Black Mesa has been experimenting with ... unconventional applications of the dimensional gateway technology. They have developed what appears to be a working time machine. "Unfortunately, the scientists who were working on it disappeared before we could ... persuade them to turn it over to us. It appears that we were not the only ones following their work from behind the scenes. A renegade organisation within the US Marine Corps got to them before we did, and used their technology to travel into the past.. Gordon Freeman against Naziz. Author: Ross Smith

RSS Reviews  (0 - 10 of 65)

10/10
Fantastic voyage.

Classic stuff! Be sure you've played it.

Pretty damn spectacular series of mods.

One of the best mod series I have ever played.

Many regard the Timeline Trilogy as one of the best mods ever made for HL. While I agree it is unique and has good mapping and great setpieces, especially in the second chapter, I can't share the same opinion. The biggest problem of the series is the lack of action or to put it better, the lack of balance. There are many sections, well designed and good looking sections, where you simply run from point A to B. There is nothing to shoot, you are not really solving puzzles or platforming around, just walking most of the time. And then there are also sections that has nothing but action and enemies to shoot. There isn't a balance to it. Also while it's good in general, the mapping of the first Timeline is pretty blocky, though it gradually improved as the series progressed.

It is a good series but the lack balance when it comes to action hurts the experience in my opinion.

Pretty decent overall. Very nice set pieces especially towards the end with the 5 "alternate" endings. Unfortunately the infinite spawns in certain maps degrade the quality and it's pretty easy to get stuck at times. Part 2 is definitely the weakest.

A collection of very mediocre, bland and confusing maps. Play this only if you are VERY bored.

6

BetrOrph says

May contain spoilers Agree Disagree

Timeline is weird, really weird. It's design aged very poorly and quality is questionable, maybe back then when it was released it was good or decent. I enjoyed the first one because of huge amount of "nazi" grunts with grenade launchers. Mod gives you enough health and ammo for other types of weapons. 2nd one I tried to complete it first on hard. First 3 chapters were really good. It felt like I was playing Resident Evil, because of how scarce the ammo. But after reaching London levels, things gone AWOL.
My main complaint is that enemy presence increased too much and ammo is way more scarce than before. I only got 12 magnum shots which i wasted on Alien Grunts and Controllers. The Assassins are out of place here, I used two barneys to proceed further and I lost both of them, real MVPs The teleportation portion is horrible, non-stop spawning Islaves and controllers distracting you from blasting them. After that, an awful section to reach a train with electrified!!! rails. Why? Also, assassins came back with respawning one on top of the crate. After barely reaching the train. I was left with only 1 shotgun ammo! and 11hp. The next chapter is supposed to be slaughterhouse, but not for aliens, but for me. Then, you've to find a way out from this place, and it's placed there you would never guess. After leaving this place without lights you finally encounter nazi grunts. They had to appear way earlier in London levels to diverse they enemy roster and give some gameplay variety plus ammunition. After that without having so many ammo, it's impossible to beat them with 30 hp and 4 glock ammo.
3rd one tried to play it on medium but I understood that it's a complete waste of time with such tedious backtracking with more than 60 levels, jesus. But the quality of maps have progressed way further, new textures and interesting designs. I played it on 1.1.0.6 WON - must have if you want "original" feel and BHOPS, btw bunnyhopping is recommended to pass through incredibly long distances. And use ladders when they're near with elevators. Elevators are too slow. Overall, if I could have played it years ago, I would've enjoyed it. But after being spoiled with such quality mods like Field Intensity, Echoes, Black Guard and etc. I can't find it enjoyable.

goooooooooooooooooooooooooooooooooooooooooooooooooooooood

10

Another good old mod from the Half Life modding community. A very great concept of the Nazis taking over the world using time travel. 10/10