Hey all, welcome to the Tiberium Wars: Firestorm mod page! This mod is a Tiberium Wars port of my previous KW mod: Tiberium Insanity. I hope you guys enjoy! Each faction has new units and abilities, many many new upgrades, and alot of atmospheric changes including new maps included in the mod, new music and more! Faction Themes: GDI is a mix between TS style and ZOCOM style (They have railguns and sonic weaponry) Nod is a mix of Cyborgs and Flame and Laser weaponry. They also utilize some Tiberium weapons and stealth, and most of their arsenal deals burn damage/damage over time. Scrin on the other hand is mainly focused on Ion and Tiberium Weaponry. All thier units and Structures benefit from Tiberium, and they all heal from it. Good luck playing this mod Commander.

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Comanche_Prime
Comanche_Prime - - 1,926 comments

looks cool!
altho the trajectory of the meteors is lame, usually they fall at certain angles, not at 90 degrees, is it the vanilla meteor shower from KW? sorry, i did not play it for a long time

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

well the issue seems to be the model itself, even if I tell the meteors to face the angle in which they fall, they won't
Needs a model edit to fix that
Edit: Managed to fix it, it falls at a 90 degree angle now :)

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C&C_Burger
C&C_Burger - - 2,041 comments

Nod's nuclear missile always needed that radiation field. Growing up with RA2 it has always felt weird to me that Nod's nuke doesn't leave a radiation field in TW.

"napalm field"
Wait radiation field is impossible in TW?

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

same thing really, i just call it like that, but functions the same

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Description

Some of you guys may know, some may not, but I have edited the superweapons for each faction. Ion Cannon now has improved visual and sound effects, it also leaves an EMP when the main blast hits

Nuclear missile has improved visual effects, it leaves a "napalm field" in the area after the blast that lasts for 30s. It damages allied and enemy units (not structures)

Scrin's Rift Generator was replaced with Overlord's Wrath. It fires multiple Tiberium asteroids that when killing certain infantry, turns them into viceroids, as well as slow down vehicles and aircraft