Hey all, welcome to the Tiberium Wars: Firestorm mod page! This mod is a Tiberium Wars port of my previous KW mod: Tiberium Insanity. I hope you guys enjoy! Each faction has new units and abilities, many many new upgrades, and alot of atmospheric changes including new maps included in the mod, new music and more! Faction Themes: GDI is a mix between TS style and ZOCOM style (They have railguns and sonic weaponry) Nod is a mix of Cyborgs and Flame and Laser weaponry. They also utilize some Tiberium weapons and stealth, and most of their arsenal deals burn damage/damage over time. Scrin on the other hand is mainly focused on Ion and Tiberium Weaponry. All thier units and Structures benefit from Tiberium, and they all heal from it. Good luck playing this mod Commander.

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Radu273
Radu273 - - 1,455 comments

in c&c4; style. not bad. i always thought that the 4 tiberium game did very good in some aspects like artistic and animations style and units diversity but awfull in other aspects like base building, how much damage units do, etc.

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Firehawk-Ph4ntom Author
Firehawk-Ph4ntom - - 272 comments

yes, it had a lot of decent ideas but they executed real poorly. Plus on top of that EA called it a "Command and Conquer" game. It shouldn't have been called that

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Description

At the start of every skirmish match, every faction will have its own way of "deploying into battle". GDI has a Deployment Drop pod, Nod has a Deployment Burrow Pod, and Scrin has a special entrance ;)

Also, don't check your discord, the notifications are from this video