Hey all, welcome to the Tiberium Wars: Firestorm mod page! This mod is a Tiberium Wars port of my previous KW mod: Tiberium Insanity. I hope you guys enjoy! Each faction has new units and abilities, many many new upgrades, and alot of atmospheric changes including new maps included in the mod, new music and more! Faction Themes: GDI is a mix between TS style and ZOCOM style (They have railguns and sonic weaponry) Nod is a mix of Cyborgs and Flame and Laser weaponry. They also utilize some Tiberium weapons and stealth, and most of their arsenal deals burn damage/damage over time. Scrin on the other hand is mainly focused on Ion and Tiberium Weaponry. All thier units and Structures benefit from Tiberium, and they all heal from it. Good luck playing this mod Commander.

Description

A campaign addon THAT REPLACES the Vanilla campaign for firestorm 1.7 made to improve, fix, change and add stuffs in the vanilla campaign there are some things I can't change such as the unit change like the commando and the upgrade block in most missions but I'll sure to try my best to fix all the problems and make the missions fun and challenging but possible.

Preview
Firestorm 1.7 Campaign & Skirmish Addon - v.1.42
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Radu273
Radu273 - - 1,449 comments

this is content very important to me because i love playing campaign and story missions, i played this tw campaign like 5 times on different mods just because i loved to play with new content in campaign missions not just battles in skirmishes. i look forward to see this project more perfected along the way and with the huge content this mod brings, it will surely be crazy satisfying.

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Radu273
Radu273 - - 1,449 comments

did not had time to try it out yet! you said moddded campaign for crossfire, this i really need to try. crossfire mod its surely unique and cool looking.

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Steamroller99 Author
Steamroller99 - - 314 comments

I'm going to plan on uploading an addon soon for crossfire but for now I'll be focusing on Firestorm and Tiberium Wars Advance. Can't focus on three at once lmao, peace

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TheCallBeforeDarknes
TheCallBeforeDarknes - - 18 comments

Oh this is great news, thanks for the effort mate.

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Radu273
Radu273 - - 1,449 comments

tiberium wars advance is also one of my favorites. we have kinda the same tastes in mods

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Radu273
Radu273 - - 1,449 comments

you know others made also some changed campaign mods for tw like you but not many have attempted to make kanes wrath vanilla campaign with mods. can you please try to make it? i believe the powerfull mods till now for kw are:
chemical warfare, one vision and unofficial patch 1.04.
i didn even played your tw campaign addons but i will test a lot of them ASAP.

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Firehawk-Ph4ntom Creator
Firehawk-Ph4ntom - - 272 comments

Oh cool! I'll test out the addon soon, so now we have 3 different campaigns, the vanilla one, your addon one, and my edited one from the custom maps section :D

But regardless, this seems interesting, good work!

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Steamroller99 Author
Steamroller99 - - 314 comments

Thank you very much I am trying my best and I want to cause your mod is one of my fav mods of all time :)

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Firehawk-Ph4ntom Creator
Firehawk-Ph4ntom - - 272 comments

You're welcome :)
Glad you are enjoying the mod :)

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Radu273
Radu273 - - 1,449 comments

glad you test and address the mission difficulty because a lot of starcraft2 custom missions are cool but are crazy hard. and i watched them on youtube but i just felt dissapointed that when i played i only got angry and frustrated and quit the game. i had no problem playing hard vanilla campaigns but these custom ones were not obvious how to tackle them and often unfair.

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Radu273
Radu273 - - 1,449 comments

in alexandria mission i have no gdi base!

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Steamroller99 Author
Steamroller99 - - 314 comments

oh, crap lmao wait I think I forgor to put some extra scripts wait lemme reupload

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Radu273
Radu273 - - 1,449 comments

was a good ideea to replace apc with mrt, the white house mission was very fun

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Radu273
Radu273 - - 1,449 comments

much apreciated you work, i'm testing gdi campaign right now

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Radu273
Radu273 - - 1,449 comments

im testing 0.7 version and the sarajevo mission is already challenging and quite fun. this firestorm mod is really something

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Radu273
Radu273 - - 1,449 comments

im playing now the nod campaign and i will try after twadvanced addon.
also i am highly interested in the crossfire campaign addon. can you please post a download link for it?

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C&C_Burger
C&C_Burger - - 2,040 comments

"also made the attack forces slightly heavy by I meant heavy I meant 7 tons of heaviness the attacks are improved and challenging"

I can't even beat the first scrin mission on freaking easy difficulty. The time between each attack is a little too fast and the attack force is WAY too numerous for the first mission.

Please reduce this.

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Steamroller99 Author
Steamroller99 - - 314 comments

wait what how? The first tiberium resources you have literary has the fastest growth? you should be able to defend and build tons of units?

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C&C_Burger
C&C_Burger - - 2,040 comments

Watch this

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Steamroller99 Author
Steamroller99 - - 314 comments

well damn aight imma change it to blue

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Radu273
Radu273 - - 1,449 comments

this first mision with scrin was hard even with other mods. your tiberium growth increase really helped me and if you are careful you can pass it but its sure a big unbalance of dificulty between this and the others missions.

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Steamroller99 Author
Steamroller99 - - 314 comments

exactly but I'm pretty sure this guy isn't a scrin main so he might not know how to perfectly use his defences tends to happen to people that are new or just plain not good

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Guest
Guest - - 689,967 comments

Version 1.01 finally brings the longed-for "quietness" in Scrin Mission 4. The GDI is still very strong, but it can be done with a little patience and skill. What was a bit confusing was that after the timer ran out for the tower, the GDI stormed the tower with a hundred troopers. Be it with Droppods or overland. That was more than intense :D .

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Steamroller99 Author
Steamroller99 - - 314 comments

pretty sure I set EVERY tiberium to 3 seconds growth rate so you can just spam harvesters and refineries

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Kyle24
Kyle24 - - 7 comments

Will this version work with newest 1.7 ? or do we need to wait for update ?

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Steamroller99 Author
Steamroller99 - - 314 comments

I'm actually gonna have to recreate it since I need to know how to balance the game first but since I'm busy with my college life I don't know when I'm gonna finish it ;-;

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Radu273
Radu273 - - 1,449 comments

i will test, this is a nice surprise you gave us! i still hope you are working on the crossfire mod campaign addon. i am still interested to play it.

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Steamroller99 Author
Steamroller99 - - 314 comments

The crossfire is literal chaos I dont know how to balance it ;-; I'm trying but it's way too boring to play it once you tried this mod is really unbalance if only I could know how to edit a mod but I don't know how

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Radu273
Radu273 - - 1,449 comments

only if it can be done, dont stress yourself too much. if its not worth it, take other projects who are worth your time. im sure we, the rest will understand.

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paybackbadass
paybackbadass - - 27 comments

Why is the GDI campaign not in the Mission Pack of firestorm

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Steamroller99 Author
Steamroller99 - - 314 comments

The campaign is not in the 'mission pack' IT IS IN THE CAMPAIGN ITSELF

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paybackbadass
paybackbadass - - 27 comments

i have download it but i cant play wit the GDI or Nod Campaign How can i fix this

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Steamroller99 Author
Steamroller99 - - 314 comments

It also has Scrin in it there is nothing to fix you just have to go to the campaign WITH the firestorm mod and play the campaign it's right there I put it in and replace the original campaign for the firestorm.

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Bolognapony621
Bolognapony621 - - 12 comments

The scrin mission 1 is hard. The attacks are non stop. The green tiberiem field is not blue.

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Steamroller99 Author
Steamroller99 - - 314 comments

I didn't I made it faster maybe if you build a second base from above you, it'll be a squeeze. Best regards

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kalidrone
kalidrone - - 1,422 comments

That last Nod mission (Kane's Tower) is downright IMPOSSIBLE due to just how easily GDI romps through their beefed-up defenses, not to mention it builds its three Epic Units (two ground and one air, them being the MARV, Mammoth MK. II and Kodiak of course) WAAAAAAAAY too ******* early, not to mention the stream of those damn Mammys... >_<

While it seems like some Scrin forces, strangely yet conveniently, don't attack my Nod forces, the moment I send my two ground Epic Units to help defend the Phase Generators, they instantly turn on me, making defending those damn things allthemore freakin' IMPOSSIBLE without some BREATHING ROOM to help prepare, whereas GDI starts out completely pimped-out with a fully-loaded base compared to my paltry one... DX

In case you're wondering, I set it to Hard difficulty. I managed to get through some missions thanks to me eventually adapting to them as well as the usual rng-based luck, but this one is just BEYOND ABSURD. At least give us an invisible 15 minute timer to prepare more, dead serious here. -_-

Feel free to watch me suffer through it via my Twitch stream of it now atm: Twitch.tv

EDIT: FINALLY completed it after enough restarts, had to REALLY HOPE that rng was on my side and, thankfully, it was this time around. Still absurdly difficult though so PLEASE delay GDI's Epic Units until MUCH later, seriously... DX

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Steamroller99 Author
Steamroller99 - - 314 comments

AY, No worries I comepletely revamp that annoying part, also a tip I made the scrin neutral unless you 'accidentally' destroy one of their forces then they will consider you as an enemy again. Also LMAO the Scrin suddenly started attacking you because in the old map I just put the script to if you suddenly attack or damage them they will consider you as an enemy again xD, so keep in mind that their status is NEUTRAL not FRIENDLIES meaning damage will still deal the same so be CAREFUL

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