Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

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Cabal's Crawler and Forgotten T4 Unit (Games : C&C3: Tiberium Wars : Mods : Tiberium Wars Advanced : Forum : Suggestions : Cabal's Crawler and Forgotten T4 Unit) Locked
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Oct 25 2021 Anchor

I was thinking Cabal could use Gideon's crawler/Nod Defense Cralwer from cnc4, although with a blue contrast instead of a current red/black one, with the Obelisks maybe being only for anti-air to balance the gameplay


And for the Forgotten T4 unit, I was thinking of using the cnc4 mammoth tank design, although making it smaller and with a rusty skin

Oct 26 2021 Anchor

Using the crawler is certainly planned for the future, together with some edits to some buildings.

Regarding the Forgotten T4 unit, I am no fan of the CnC3 mammoth model and I feel that a heavy tank might not fit the faction - they already have 2 tanks and the MARV, another tank might be overkill. There is also a Mutant tech building planned with a similiar unit.

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