Tiberium Wars Advanced seeks to bring the game closer to its Westwood roots while also maintaining the unique new flavor that Tiberium Wars brought to the series. New units, abilities, structures, strategies and a fresh gameplay experience are just a few of the things TWA brings to the table. With updated gameplay that brings the "Strategy" back into RTS and removes the "zerg rush" mentality, TWA is a mod that will appeal to both die-hard, base-building Westwood fans and those relatively new to the franchise alike. Don't believe us? Give it a download and try it out!

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Fixes and Stuff (Beta 9) [Hotfix]

Fixes and Stuff (Beta 9) [Hotfix]

News 1 comment

Varios minor changes, fixes, and improvements. Super Weapons reload timer have been reverted to vanilla values and gates have been improved and added...

Small Update (Beta 8)

Small Update (Beta 8)

News 1 comment

Due to a lack of time, this update is very minor. It does feature some small improvements for CABAL however, so I figured people might still want it.

Time for a update (Beta 7)

Time for a update (Beta 7)

News 5 comments

Thanks to Skewer, I finally got around adding all of CABAL_REBORNs new voicelines to the game. So no more TW Nod EVA for CABAL. Hurray! The rest of the...

Tiberium Wars Advanced 1.8 (Beta 6)

Tiberium Wars Advanced 1.8 (Beta 6)

News 6 comments

Major changes include: New CABAL voice lines; Rebalanced CABAL/Forgotten Power Plants (cause they were way better than the others); Removed the leftover...

Tiberium Wars Advanced 1.8 (Beta 5) Hotfix

Tiberium Wars Advanced 1.8 (Beta 5) Hotfix

News 2 comments

Fixes two major issues with the last update: Removed the "Tiberium Generator" building from Nod (for now) and readded the selection box for the GDI Dropzone...

Tiberium Wars Advanced 1.8 (Beta 5)

Tiberium Wars Advanced 1.8 (Beta 5)

News 2 comments

Edits to some object geometry, money generators and various small fixes and changes.

Tiberium Wars Advanced 1.8 (Beta 4)

Tiberium Wars Advanced 1.8 (Beta 4)

News 7 comments

Another round of fixed for some leftover issues. In short: Buffed most stealth detector units, fixed a bug the resulted in some weapons not doing full...

Tiberium Wars Advanced 1.8 (Beta 3)

Tiberium Wars Advanced 1.8 (Beta 3)

News

And another couple of fixes for various problems. Hopefully, this solves the issues leftover from Beta 1 & 2.

Tiberium Wars Advanced 1.8 (Beta 2)

Tiberium Wars Advanced 1.8 (Beta 2)

News

A couple of bugfixes and improvements for the bug ridden version from last week.

TWA 1.8 early Beta

TWA 1.8 early Beta

News 2 comments

Time for a test release. Nowhere near finshed, but I guess its better than nothing.

About TWA and fixing the broken campaign.

About TWA and fixing the broken campaign.

News 18 comments

While there is no release planed for the near future, I still want to finally fix the camapaign. If anyone could point out the major problems, it would...

The change log for TWA 1.72

The change log for TWA 1.72

News 11 comments

Another update for TWA. Again not much new, but a couple of fixes & improvements.

Tiberium Wars Advanced 1.71

Tiberium Wars Advanced 1.71

News 11 comments

The change log for TWA 1.71. Nothing really major, but 1.7 really needed a bit of polish.

Tiberium Wars Advanced 1.7 (beta)

Tiberium Wars Advanced 1.7 (beta)

News 8 comments

Well, well, guess who's back? After a long hiatus, TWA 1.7 is ready for a first release. It's not perfect, but far supperior to the previous versions.

And another bunch of stuff

And another bunch of stuff

News 9 comments

Hey, guess who got unbanned by EA? Just a small update to stop people commenting on this, the problem has been resolved.

Current State

Current State

News 26 comments

A short explanation why I havent updatet TWA in so long.

Status Update

Status Update

News 17 comments

Some informations about the current situation, like "what the hell is taking you so long??".

TWA 1.6

TWA 1.6

News 10 comments

A small status update for TWA in generel and a german 1.6 release.

An Update? Really?!

An Update? Really?!

News 9 comments

Some basic informations about the new Scorpion Tank, the Bison Transport and other news things for the next release.

And the road goes on...

And the road goes on...

News 8 comments

Finally, its time to wrap up the lose ends and finish TWA 1.6!

All Good Things (Come To An End)

All Good Things (Come To An End)

News 14 comments

Quite possible the last update for TWA ever. Seriously.

Support Airfields

Support Airfields

News 5 comments

One of the new things for 1.53 (or propably 1.6) - small airfield for the brotherhood & the GDI.

Kanes Wraith

Kanes Wraith

News 3 comments

Some infos about Nods new fighter aircraft. It will be advaible in 1.53.

TWA 152 released!

TWA 152 released!

News

The title should give it away - TWA 1.52 is ready for download :P

TWA 1.52 Change List

TWA 1.52 Change List

News

I guess I should post news more often... So heres something important, the 1.52 changelog!

TWA 1.51 released

TWA 1.51 released

News

Basicly 1.5 with less bugs and some changed grafics.

Problems With Nod Buildings?

Problems With Nod Buildings?

News 3 comments

If you have problems with the TWA 1.5 Nod shader, post here!

TWA 1.5 Released!

TWA 1.5 Released!

News

The new version can be found in the download section.

TWA 1.5 ,1.51 & 1.52  Change List

TWA 1.5 ,1.51 & 1.52 Change List

Feature 10 comments

The new changelog for TWA 1.5 & 1.51. However, duo the huge amount of changes, it only contains the most important gameplay changes and other important...

TWA 1.5 will be continued

TWA 1.5 will be continued

News 6 comments

Since the SDK for the addon wont be there any time soon...