Mod objectives, to
keep the TS style at all costs (models, buildings, cameos)
add new units & buildings
implement RCS (Realistic Combat System)
Things that WON'T be featured in this mod for 100%!
ships & shipyards (but buildings on water can be possible)
new subfactions (there will be only GDI & Nod, and these include the subfactions w/o splitting them)
add 2 new campaigns (GDI versus the Forgotten, the Brotherhood against Nod rebels)
Possible but not on the to-do list
new additional (not replacing anything) terrains
a new main menu interface
new sidebars
small graphical upgrades of e.g. veteran icons, etc.
Updated, 2 campaigns won't be featured in this mod.