Tiberium future is a Mod that aims to expand the lore and gameplay of C&C 3: Kanes Wrath with new units, buildings, support powers, redesigned Ai and Gameplay improvements built for both PvP and PvE

Description

The first patch for Tiberium Future Tiberium future is a Mod that aims to expand the lore and gameplay of C&C 3: Kanes Wrath with new units, buildings, support powers, redesigned Ai and Gameplay improvements built for both PvP and PvE

Preview
Tiberium Future 1.01
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elviskom
elviskom - - 40 comments

great mod

thanks

try to make more brutal in company game in settings diffelcity

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ItzTeeJaay- Author
ItzTeeJaay- - - 406 comments

Thankyou
More updates to come

I’ll have a think about more personality’s

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Guest
Guest - - 690,585 comments

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Guest
Guest - - 690,585 comments

Mod crashes on me. trying to load it up via WrathEd Mod Launcher.exe.

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ItzTeeJaay- Author
ItzTeeJaay- - - 406 comments

Hey there
Please make sure you have model details set to “High” in the game settings

Also make sure you have used the 4GB patch on your game

These will fix crashing issues

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Nevermore2790
Nevermore2790 - - 105 comments

I noticed that GDI and Nod have eco-booster structures, but not Scrin.

Interestingly, the Space Command Uplink and the Chemical Plant are such structures. Scrin lacks any other than Reaper-17's Growth Stimulators.

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ItzTeeJaay- Author
ItzTeeJaay- - - 406 comments

My only reason for this is because the Hexi gives cash upon every kill it and any surrounding units get

So I deemed it to be a little op if they had an additional income

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