This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Now new airfield looks better than old big tower :)
I hope so :)
I thought the big tower was goffy...
Yaaa, very good, I like it!
looks great, it is beeter than what i was expecting
i like it but how to repair venom aircraft ?
With repair drones as usual :)
yay!! new air towers!!
Good redesign,the old one was unreasonably high
due to stupid edit system:The interior("top gate") is just black,original air tower had textured interior if i remember correct,use that or try texturing a little bit.
I kinda like the black hole... its almost sinister... imagine being a GDI looking down that and being like "Shiiiiiiiit"
The lower structure better fits for stealthy Nod.
If you place a four-story high building in your base it is not exactly stealthy, is it?
i m in love...
That's definitely a lot more fitting with NOD than what EA originally did, well done guys.
EA's tall air tower didn't suit Nod well. This new one is much better :)
Whoops, I meant to reply to Lord_Sigillum. Fixed.
Crap, it still posted at the bottom. Oh well.
Yeah, but you have to remember that most of EA's units and structures. . . sucked.
They were illogically designed.
-Soldiers with exposed hands, and sometimes faces, ex. Sniper Team
-Open air Raider buggy
-Open air Pitbull
-Flame Tank with stupidly exposed fuel tanks.
-Nod Saboteur looks like a can on legs, lol. The concept art was similar, but looked cooler, kinda menacing.
-Tall air tower (Nod needs low-profile stuff)
-OPEN TOPPED Refineries with EXPOSED TIBERIUM
-Tech labs and Armouries with outside (publicly visible) displays of secret technology (upgrades)
-Nod commando wearing what looks like civilian clothes, no armour
-Zone Trooper suits were initially UNSEALED!!! Thank goodness for fan community pressure!
Awesome, looks much better now.
Could you add a texture, going down that deep-black hole?
Some lights or something.
So that you could imagine, that nod-structures are realy build in a sub urban bunker and nod just in a black pocket.
This absolute black looks kinda strange (also in the original building)
Fill in the black hole in the airtower, and i think you should add More red to the banshee's
dont forget the nod soldiers dressed like gang members, aliens that look like insects (the only good looking insect-like unit is the corrupter), naked mutants and city-vehicle-looking artillery piece(beam cannon).
I like the insect units. Looks more unique to me and non-humanoid.
so u liked the gun walker?
Meh, I don't really like it, but better than a big tower (IMHO, the tower should be for GDI...).
Instead, why don't you make a subterranean airfield? Most of Nod's structures are mostly underground, right? Like a big hole with a huge hatch that opens once you have an aircraft :P, or to have 4 small red (basing on house/team color) domes that open once a vertigo bomber/banshee is built.
I know this sounds crazy (and stupid) but I really think it could work (and is fitting, IMHO) :P
Maybe a faint red glow in the middle.
i liked the tower but this looks awesome
Dude, awesome design! Just an idea though, I think that it would be great to add some kind of a hatch to the thing, to make it less vulnerable to bombs!
i agree but i have to say i looks very good
Finally,that excessively high tower will hamper our view no more.Maybe it could use smaller place to be build upon than how it was.