This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Report RSS Tiberium Essence (view original)
Tiberium Essence
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post comment Comments
Black_Drakon
Black_Drakon - - 1,290 comments

Now new airfield looks better than old big tower :)

Reply Good karma Bad karma+5 votes
Carnius Author
Carnius - - 1,354 comments

I hope so :)

Reply Good karma+1 vote
Smallchange
Smallchange - - 2,108 comments

I thought the big tower was goffy...

Reply Good karma Bad karma+2 votes
Нunter-Seeker
Нunter-Seeker - - 1,373 comments

Yaaa, very good, I like it!

Reply Good karma Bad karma+1 vote
Karos
Karos - - 395 comments

looks great, it is beeter than what i was expecting

Reply Good karma Bad karma+1 vote
Nathan_Fuk
Nathan_Fuk - - 73 comments

i like it but how to repair venom aircraft ?

Reply Good karma Bad karma+1 vote
Carnius Author
Carnius - - 1,354 comments

With repair drones as usual :)

Reply Good karma+1 vote
cronos35
cronos35 - - 3,391 comments

yay!! new air towers!!

Reply Good karma Bad karma+1 vote
Eagle_11
Eagle_11 - - 431 comments

Good redesign,the old one was unreasonably high

Reply Good karma Bad karma+1 vote
Eagle_11
Eagle_11 - - 431 comments

due to stupid edit system:The interior("top gate") is just black,original air tower had textured interior if i remember correct,use that or try texturing a little bit.

Reply Good karma Bad karma+1 vote
William_13
William_13 - - 56 comments

I kinda like the black hole... its almost sinister... imagine being a GDI looking down that and being like "Shiiiiiiiit"

Reply Good karma Bad karma+2 votes
d-Raven-b
d-Raven-b - - 28 comments

The lower structure better fits for stealthy Nod.
If you place a four-story high building in your base it is not exactly stealthy, is it?

Reply Good karma Bad karma+1 vote
playmsbk
playmsbk - - 2,388 comments

i m in love...

Reply Good karma Bad karma+1 vote
Lord_Sigillum
Lord_Sigillum - - 93 comments

That's definitely a lot more fitting with NOD than what EA originally did, well done guys.

Reply Good karma Bad karma+1 vote
APB_ICE
APB_ICE - - 1,245 comments

EA's tall air tower didn't suit Nod well. This new one is much better :)

Reply Good karma Bad karma+1 vote
APB_ICE
APB_ICE - - 1,245 comments

Whoops, I meant to reply to Lord_Sigillum. Fixed.

Crap, it still posted at the bottom. Oh well.

Reply Good karma Bad karma+1 vote
APB_ICE
APB_ICE - - 1,245 comments

Yeah, but you have to remember that most of EA's units and structures. . . sucked.

They were illogically designed.
-Soldiers with exposed hands, and sometimes faces, ex. Sniper Team
-Open air Raider buggy
-Open air Pitbull
-Flame Tank with stupidly exposed fuel tanks.
-Nod Saboteur looks like a can on legs, lol. The concept art was similar, but looked cooler, kinda menacing.
-Tall air tower (Nod needs low-profile stuff)
-OPEN TOPPED Refineries with EXPOSED TIBERIUM
-Tech labs and Armouries with outside (publicly visible) displays of secret technology (upgrades)
-Nod commando wearing what looks like civilian clothes, no armour
-Zone Trooper suits were initially UNSEALED!!! Thank goodness for fan community pressure!

Reply Good karma Bad karma+5 votes
visceroid-breeder
visceroid-breeder - - 73 comments

Awesome, looks much better now.

Could you add a texture, going down that deep-black hole?
Some lights or something.
So that you could imagine, that nod-structures are realy build in a sub urban bunker and nod just in a black pocket.
This absolute black looks kinda strange (also in the original building)

Reply Good karma Bad karma+1 vote
Smallchange
Smallchange - - 2,108 comments

Fill in the black hole in the airtower, and i think you should add More red to the banshee's

Reply Good karma Bad karma+1 vote
playmsbk
playmsbk - - 2,388 comments

dont forget the nod soldiers dressed like gang members, aliens that look like insects (the only good looking insect-like unit is the corrupter), naked mutants and city-vehicle-looking artillery piece(beam cannon).

Reply Good karma Bad karma+1 vote
BlunderThunder
BlunderThunder - - 98 comments

I like the insect units. Looks more unique to me and non-humanoid.

Reply Good karma Bad karma+2 votes
playmsbk
playmsbk - - 2,388 comments

so u liked the gun walker?

Reply Good karma Bad karma+1 vote
BlunderThunder
BlunderThunder - - 98 comments

Meh, I don't really like it, but better than a big tower (IMHO, the tower should be for GDI...).

Instead, why don't you make a subterranean airfield? Most of Nod's structures are mostly underground, right? Like a big hole with a huge hatch that opens once you have an aircraft :P, or to have 4 small red (basing on house/team color) domes that open once a vertigo bomber/banshee is built.

I know this sounds crazy (and stupid) but I really think it could work (and is fitting, IMHO) :P

Reply Good karma Bad karma+2 votes
501General
501General - - 497 comments

Maybe a faint red glow in the middle.

Reply Good karma Bad karma+1 vote
OrangeNero
OrangeNero - - 6,594 comments

i liked the tower but this looks awesome

Reply Good karma Bad karma+1 vote
l00t_pursu1t
l00t_pursu1t - - 64 comments

Dude, awesome design! Just an idea though, I think that it would be great to add some kind of a hatch to the thing, to make it less vulnerable to bombs!

Reply Good karma Bad karma+1 vote
kyleicenroad
kyleicenroad - - 16 comments

i agree but i have to say i looks very good

Reply Good karma Bad karma+1 vote
Oaks
Oaks - - 2,242 comments

Finally,that excessively high tower will hamper our view no more.Maybe it could use smaller place to be build upon than how it was.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: