This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
partical beams, laser fense man you have been busy. the whate has been worth it
Copletely agreed! Don't forget the new Tib Refinery!
Ah, yes i forget to mentioned that small model enhancement on refinery.
Than post a pic of it where it can be seen better please! Oh and how about replacing the current little nod laser towers with the ones from TS like in Tib Apo?? They would shoot only one shot instead of two but would be as twice as powerful or even more (imo they are too weak no)
will you do something simaler to the GDI refinery?
hey is ther any way you can put actiles frm renegades in this
The new NOD walls is AWESOME!!!
I´m a fan of this mod!!!
damn the new tib ref look way better.
when did you put the Epic Structure into the game? and this screen made me **** in my pants from enjoyment of everything you've been working on! looks amazing! keep up the good work!
Its not the same its better its a pyramid triangle instead of a tri angled one. :D YAY for better pyramids!
Is this fence replace original walls or not?
Maybe the Laser Fence could be an addition to the normal Nod (TS^^) walls? It would be more expensive and take some energy but could be more powerful and burn infantry when they come too close or some other speciality.
Actually I would agree with this, but either way, as long as the laser walls are in, and these are epic, then I don't care. (Which, do they consume power? That would be cool!)
Currently they replaces normal walls, because Nod bases in campaign looks so cool with laser fence around. Its just stronger walls without power drain. I was thinkin about adding damage to passing units (if is possible to do it), but i thing it could cause more troubles than profit. But i will try it anyway.
Kudos onthe new nod tech, oh see about adding the standard walls as well as those laser walls opening up whtn you advance to tier 2 as in the old TS game.
Late comment but.... Maybe make the laser walls have a very short-range weapon?
Just like a defense? That way it would only harm who you want it to harm.
upgrade wise you must be runing out of room to put them. un lese all the tiberium based upgrades are now at prymid of nod
or tiberium resurch facilty
woo... new walls for GDI and NOD.. like the new Shredder guns
is the shredder turret new model an upgrade? lasers like in KW? or something else?
does the avatar look a little different or is it just me?
This screenshot is epic! Can't wait to try out those new Shredder Turrets :D
do you still get the matthoths on wheels?
the hubs look slightly bulky, also do the laser fences draw some power to run?