This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Can the Titans shoot over the walls now? YEAH!!!
Sure. Its my favored defensive strategy, put titans behind walls and only watch fireworks :D
Old titan in 1.4 should be able to do that too.
It is able to.
(defense strategy = Walls then base defenses, then titans, than AA turrets, then a few Juggernauts. Can't be beat!)
2 word = awsomee dude :D
WOOOO tick tanks! ^^
Did you change Scorpion MKII's modal? It looks different.. Or maybe its just me?
it is the same but i think that it is the lighting and the dust that changes the look
looks the same
Its the same.
Titan MK2?
Why do I feel Titan now is lower than it in 1.4 ?
lol the harvester is hiding
Hey Carnius, this reminds me to ask about Wall Structures, are you planning on giving GDI the classic Defense Emplacements that you could add Turrets on those Circular Wall Parts ?