This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Warfactory? epic!
More like Stealth Generator to me imho =P
yep, its stealth generator, i never use to disruption towers so they gone now.
epic stealth generator = EPIC!
makes WAY more sense :)
oh, have you been working on the MK. II?
will it:
have a larger radius?
be more exspensive?
need more power?
cause honestly the towers were cheap and required little power. the original generator took like 3 power plants, lol
Very good, will the ball inside spin?
hopefully so, and then if power is disabled it stops spinning =D
Yea! I loved this thing!
Old school.
NNNNNNNNNNIIIIIIIIIIICCCCCCCCEEEE!!!! Good work, carnius!!! Looks like someone has been speaking my... i mean, our NOD lanugage.
Will it cloak as well like in tiberian sun
Total Awesomeness!
Anyone else see something that could be new in the upper left corner?
I see a new triangle.
i think its the new airfield
it looks kind of like the Nod "Multi/Cluster Missle"
WOHOO!!! The stealth-generator is back!!
Will it cloak itself like the one in TS?
Absolutely yes. :)
*grin*
This is a nice improvement. Speaking about the stealth for units, don't you think the "deployed" phantom needs to spam its drones since it cannot move? It would be like the fair counterpart to GDI Rig.
So it's exactly the same as the self-cloaking DTower in TE1.4, only larger and more TS-like?
While I absolutely adore the design, I did like the compact profile of the towers, it was alot easier to squeeze them in to an optimal place. Is the mobile generator going to be smaller to fit in tight spaces like the tower could, or is that size considered a balance issue?
IMO it was a balance issue... and, how in the world could that little bitty building do anything like what it does?!
Awsome :D Come the old cloak sound from TS.
Yes, but only for this structure, for units i prefer CnC3 sound.
i can see you have change the stealth generator to the TS version NICE JOB
Stealth generator looks much better now, reminds me of TS <3 ! GJ ! :)