This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.

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Report RSS TE2 Cabal ingame Air Units (view original)
TE2 Cabal ingame Air Units
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Armilus
Armilus - - 56 comments

I understood that reference! Classic.

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FortressMaximus
FortressMaximus - - 1,664 comments

Evil and massive! (*O*)

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nuclearsnake
nuclearsnake - - 309 comments

ah HK terminator

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Guest
Guest - - 691,337 comments

is that HK terminator ?

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Description

Cabal Air Units