This modification offers an alternative gameplay to Tiberian Wars involving many Tiberian Sun units which many CnC fans (like me) missing in vanilla CNC3 and add even new my made units which you can't find anywhere else. Story is quite the same like Tiberian Wars, but is all about what if GDI and Nod do not abandon technologies they have used in Tiberian Sun era and instead of that further developed them. But it's not only that, there are many visual, sound and balance changes which I want to see and hear in my mod, new sounds, new music, new effects (like blood and gore, new infantry deaths, new more realistic missile trails) and many more.
Wow I didn't even notice CnC3 having a 30 FPS lock...
now you do,and now,you can have 60 fps in game :D
This doesn't make the game 60 FPS, it just doubles the game speed. Sad.
Also, what the hell does "just reduce the game speed on the skirmish" mean. You can't just change the game speed in a skirmish match.
REDUCE the game speed before you start a skirmish
Do we have to add any text to the config file?
Where do I put this?
cool, I've figured out how to use it
Edit* Nevermind
Does this work for the campaign or skirmish only?
Thanks, really useful.
do we have the kw 1.02 for the same 60fps?
I found this fix to be the absolute awesome way to play Tiberium Wars. I have a buddy who is modding and creating a mod called Hybrid Ascension, and with what that mod requires, this 60 FPS fix does wonders with it. So I would call this 60 FPS fix a universal mod fix. 10 out of 10 in my book.
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Doesn't work. Even setting game speed before skirmish to slow game speed doesn't change anything. It just doubles the game speed.