The fine individuals who have brought you C&C Tiberian Dawn Redux and Tiberian Sun Redux for CnC Zero Hour, have decided to switch over to CnC 3 to give you a more Tiberian Sun themed mod then they could on Generals Zero Hour. The mod will feature all of the Original Tiberian Sun and Firestorm units, together with new never seen before Forgotten units and structures, GDI and Nod Tiberian Dawn Timeline units and structures you can capture on the battlefield or even if you want play as them, and remove those Hightech egg-heads from the battlefield. With all this extra firepower a new faction have arrived, little to none information is available at the time for what there purpose is in this war, but we will find out soon.

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RSS GDI Orca Bomber (view original)
GDI Orca Bomber
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ApornasPlanet
ApornasPlanet

nice ones!

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BeWarn
BeWarn

Nice!

btw is the bomb floating or what?

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Fxor
Fxor

Very nice

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Tyrranus
Tyrranus

really well done ^.^

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FekLeyrTarg
FekLeyrTarg

Excellent.

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NyangenRound
NyangenRound

has no-one here seen aliens? it's the dropship straight out of that!

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timstro59
timstro59

it does look similar.

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sgtmyers88
sgtmyers88

Blame Westwood.

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TankinatorFR
TankinatorFR

Beautifull...
Very good job, it will be great...

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Description

The Orca Bomber's HE bombs are extremely deadly. Any light-armored targets caught in the blast radius will not be likely to survive. The HE bombs are also used to destroying tactical bridges. Unlike Orca Fighters, Orca Bombers are designed to carpet bombardment. GDI Commanders (and any Nod counterparts that capture a GDI tech builing and Helipad) can maximize both survivability and damage output by sending them in large numbers against tightly grouped structures or ground units.
Due to its attack pattern of carpet bombardment, Orca Bombers must return to Helipad for reloading after a round trip bombing run.

Model by: Ruby92
Skin by: Taxikiller

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MrTimm
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