Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.

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Report RSS GDI Sonic Emitters (view original)
GDI Sonic Emitters
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Dutchygamer
Dutchygamer - - 871 comments

Assuming it slowly damages Tiberium over time after deployment, what happens if you deploy one near a Blue Tiberium field? Will it harmlessly shatter, or will it start of an explosive chain reaction as destroying Blue tib normal would?

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AssassinCS Author
AssassinCS - - 877 comments

Well, Blue Tiberium is so valuable I hope you wouldn't be deploying Sonic Emitters near it. But that said with the way the Sonic Crystals are employed here will harmlessly shatter blue tiberium crystals.

Blue Tiberium under conditions usually only detonates a chain reaction when hit with missiles, shells or other explosive weapons.

However, what is currently unknown by GDI is what would happen if these were deployed around the Big Blue Crystal at the centre of some blue tiberium fields (the spreader).

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Armilus
Armilus - - 56 comments

You do know there are people who will try that out, right?
Also, that technology would only exist after the Firestorm Crisis, or am I wrong about this?

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AssassinCS Author
AssassinCS - - 877 comments

Of course I know :)

As for the timeline for this, GDI didn't put Disruptor tech into terraforming Blue Zones from Tiberium infested zones into well after Firestorm had concluded that is correct.

To help explain why the world didn't end in 6months after Firestorm (which was cannon the earth would be uninhabitable in 6 months was said at start of Firestorm). GDI was developing this tech during this time period it was just in prototype stage a lot of GDI's attention was diverted away from it for the Second War and the Firestorm Crisis. These Sonic Emitters are just mere prototypes. While they can repel Tiberium from a small area... they are nowhere near powerful enough to terraform/clear an entire region from Tiberium (which is the kind of tech GDI was employing on Blue Zones much wider area and more effective versions).

After the Firestorm Crisis GDI made some breakthroughs that averted the 6 month end of world disaster. As the technology matured GDI was able to clear wider areas reclaiming what we call Blue Zones in C&C3; although it still took years to reclaim areas that big.

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