Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.
Superior tactical positioning allowed this G.D.I. Commander to get the first volley off. Remember, they can't hurt you if they can't hit you!
I take it that orange player's Mammoth mk. 2 lost the fight? I also spotted a Limpet Drone there.
Actually no, I forgot to send appropriate support with mine. Golans combined arms force minced him. :(
Did you trip that limpet drone with your MK2?
I thought the Mammoth MK.II's railguns fired at turn, not simultaneously, a change?
The TW engine allows for some more advanced weapon coding, the MKII has a total of five independent weapon systems that can each acquire separate targets. The railguns cover an arc of -5° to +20° each, so each can pick a target on its side or both can focus simultaneously on a target in front of the MKII.
The TSR MKII is overall stronger against armored targets but runs the risk of overkilling weaker foes. It's very vulnerable to flanking - if yggdrasil's MKII hadn't been weakened beforehand, he would have won easily.
Interesting.
uber epic fight