Tiberian Sun Rising is a total conversion for Command & Conquer 3 Tiberium Wars! Tiberian Sun Rising brings back GDI and Nod battling it out during the Second Tiberium War, retelling Tiberian Sun as never before. This isn't just a remake of the hit title C&C Tiberian Sun. It is a mod making Tiberian Sun as it should have been originally so expecting lots of new fun and originality while sticking to the feel Tiberian Sun had. Taking the mindset that this is the first time Tiberian Sun is being made and using the original game as a design concept. This mod will also include the additions made in Firestorm so it is a remake of Tiberian Sun and Firestorm as one to what they should have been.New abilities and units will appear in Tiberian Sun Rising as well as new kind of gameplay altogether.
Riparius the real green Tiberium has returned and so has the Blossom Tree along with it! Enjoy :)
Awesome! I got no words for it, it's just fantastic!
looks very real....good work !
I'm glad you got the coding working...
Finally! I dunno why C&C3 lacked this style... especially no Blossom Trees... The Tiberium also looked too much like the Starcraft Minerals...
And I love the shiny little crystals and gas effects shown here! :)
wanna know why cus EA was handling it
i bet this is what it would be if westwood had it still
WRONG. EA was going the way Westwood was, only darker. Heck, WW wasn't even planning to have Tib life anymore, much less anything from TS that made up is ambience. No red zones or anything close to that either.
Nod was going to have mind-control and Yuri. (He would find a chronosphere and go back in time, thus creating RA2, which is retarded, especially since the Chronosphere is not a time machine)
Tiberium was going to be podless anyway. GDI and Nod infantry would look like they did in Renegade. There was going to be CABAL, the Scrin and the Forgotten as factions. GDI would lose its mechs, Nod, Scrin and CABAL would get some mechs instead.
And much more, that would've alienated the series. At least EA did better.
I'm genuinely curious as to where you came by this information, Alex.
Aside from "five playable factions and GDI moving away from mechs," everything in your post is unsubstantiated or contradicted by what I know.
Will there be Tiberium Monsters in the fields?
luvley
feel the glow!