"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
A glimpse of the detailing going into general MCV deployment mechanics.
O:> It's Empty!
ITS LIE, it can't be true!
I'll suggest filling it with cake. <_<
there is a stealthed stealth-generator in it !
Oddly enough, it was empty in the original game too. The front piece drives backwards into it and then goes intro the ground like on a platform elevator.
I suppose it could be filled with some stuff that should either move out to the side or drill into the ground during the deploy animation.
I need to watch that cut scene again.
somebody ate all the cookies?
I swear.. If you make there be cookies inslide I will rave about this game... like there was coookies in it.
the MCV is a lie D:
The MCV is a Spy!