"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
a little to shiny make it darker i hate shiny models
admitedly, it maybe is a little too shiny. but I'm guessing you won't really see that when you're looking down on it anyway. and it's still the best damn mammoth tank I've seen :D
that is the coolest mammoth tank I have ever seen realy good job.
Nice.
snake, if you hate shiny models, go look at an emo mod or somthing, nobody needs your pointless criticism.
(I am snake) i am just thinking they should have some battle damage, dirt, wear and that sorta thing
that is awsome. but arials are more likely to be bending forward, as they are often strapped to the hull in such a way while being transported. Of course, they do look coller flowing back... XD
-Liam
Plus they get better reception of local radio stations when they are flowing back so they can listen to the DJ's and music.
Yay, I never did like the new Mammoth Tanks in C&C 3. They didn't feel like Mammoth tanks. Now this on the other hand.....