"War... War never changes. The reasons why we fight these wars remain much the same; some are fought to conquer, for religious and ideological beliefs, other wars are fought over gold, oil, spices – natural resources and money. Power is the key element. This war is no different - except there's nothing natural about Tiberium. The year is 1995 and we have just begun to open up our eyes to view a brave new future, some will come to say it's a horrific future. It is the Dawn of the Tiberian future." --- Tiberian Dawn is a total-conversion for the game Command & Conquer: Tiberium Wars. Our goal is to bring C&C1;to a new engine, with enhanced features and graphics while also bringing back much of the classic style of gameplay while not taking steps back from what C&C3;implemented in the series as gameplay features. This is not of course our only goal - the idea of the total-conversion was inspired by an art piece by Godwin that showed the cruelty and bitter humanity of...
The Light tank by Ric, is nearly complete.
nice
8O... cool!
could never understand wht the Bradly was chosen as the nod "light tank".
Its the American APC, lol, the turret is a machine gun! not an anti-armour cannon! rofl!
-Liam
no its a modfied verison that has no room for
peeple and its not a machine gun its like a
in between them it has a suto loader but its
shells are as long as your head!
yaik7a is correct, some documentation refers to it as the model-f, which is a fictional model. We will address this further in the model's finalized version, which you will see in the next blog. :)