New on this TD based mod: • Super weapon timers • Smaller super weapon timers (airstrike etc) can be seen only by allies • Red tiberium • Added more notification sounds (radio static shhhssszzz hhhsss etc) • Added more co-op missions with special color palettes with a new unit which can capture allied buildings and units(co-op only, sorry trolls) • New level-up sound (taken from Fallout 1&2) • New level up icon animation • Weapon impact flashes • Spy logic added to the game • Added new NOD support power (vehicle airdrop) • New rifleman that uses grenades against large groups of infantry (will be credited to the one who helped me once I get a confirmation) • New awesome commando icon • New chemical tank for NOD • AI target logic (it will hit your super weapons with its super weapons) • Added communication center for NOD (recreation of the beta) • New military fonts
The installer is automated to find your OpenRa directory. Delete any other version of Tiberian Dawn Apolyton you have. You will need OpenRA-release-20180307 in order to be able to play.
Added: harvester truce option to the lobby (not recomended with short game off).
Fixed: tech centers vision.
Changed: weapons factory name to Vehicle Factory.
Balanced: Vehicle Factory and airstrip Build Duration timer now is 30 seconds.
Changed: Chemical Warrior name to Chemical trooper(Icon not updated yet).
Balanced: Chem tank and trooper weapon to do more damage to buildings.
Balanced: stealth tank not to be detectable by infantry units.
Added: new nod faction.
Removed: Direct Assault and Guerrilla Warfare Doctrine research, now you have to select a faction in order to use the tech they give.
Added: new defence building only to nodda (nod Direct Assault) the flame\chem tower.
Removed: from nodda the pillbox defence.
Removed: ability from osprey to carry demo truck.
Removed: temporarily grenadier from gdi.
Added: temporarily rocket soldier to gdi.